Tag Archives: arm

Aliens wreak havoc on our personal electronics

The aliens in question are subatomic particles and the havoc they wreak is low-grade according to the scientist who was presenting on the topic at the AAAS (American Association for the Advancement of Science) 2017 Annual Meeting (Feb. 16 – 20, 2017) in Boston, Massachusetts. From a Feb. 17, 2017 news item on ScienceDaily,

You may not realize it but alien subatomic particles raining down from outer space are wreaking low-grade havoc on your smartphones, computers and other personal electronic devices.

When your computer crashes and you get the dreaded blue screen or your smartphone freezes and you have to go through the time-consuming process of a reset, most likely you blame the manufacturer: Microsoft or Apple or Samsung. In many instances, however, these operational failures may be caused by the impact of electrically charged particles generated by cosmic rays that originate outside the solar system.

“This is a really big problem, but it is mostly invisible to the public,” said Bharat Bhuva, professor of electrical engineering at Vanderbilt University, in a presentation on Friday, Feb. 17 at a session titled “Cloudy with a Chance of Solar Flares: Quantifying the Risk of Space Weather” at the annual meeting of the American Association for the Advancement of Science in Boston.

A Feb. 17, 2017 Vanderbilt University news release (also on EurekAlert), which originated the news item, expands on  the theme,

When cosmic rays traveling at fractions of the speed of light strike the Earth’s atmosphere they create cascades of secondary particles including energetic neutrons, muons, pions and alpha particles. Millions of these particles strike your body each second. Despite their numbers, this subatomic torrent is imperceptible and has no known harmful effects on living organisms. However, a fraction of these particles carry enough energy to interfere with the operation of microelectronic circuitry. When they interact with integrated circuits, they may alter individual bits of data stored in memory. This is called a single-event upset or SEU.

Since it is difficult to know when and where these particles will strike and they do not do any physical damage, the malfunctions they cause are very difficult to characterize. As a result, determining the prevalence of SEUs is not easy or straightforward. “When you have a single bit flip, it could have any number of causes. It could be a software bug or a hardware flaw, for example. The only way you can determine that it is a single-event upset is by eliminating all the other possible causes,” Bhuva explained.

There have been a number of incidents that illustrate how serious the problem can be, Bhuva reported. For example, in 2003 in the town of Schaerbeek, Belgium a bit flip in an electronic voting machine added 4,096 extra votes to one candidate. The error was only detected because it gave the candidate more votes than were possible and it was traced to a single bit flip in the machine’s register. In 2008, the avionics system of a Qantus passenger jet flying from Singapore to Perth appeared to suffer from a single-event upset that caused the autopilot to disengage. As a result, the aircraft dove 690 feet in only 23 seconds, injuring about a third of the passengers seriously enough to cause the aircraft to divert to the nearest airstrip. In addition, there have been a number of unexplained glitches in airline computers – some of which experts feel must have been caused by SEUs – that have resulted in cancellation of hundreds of flights resulting in significant economic losses.

An analysis of SEU failure rates for consumer electronic devices performed by Ritesh Mastipuram and Edwin Wee at Cypress Semiconductor on a previous generation of technology shows how prevalent the problem may be. Their results were published in 2004 in Electronic Design News and provided the following estimates:

  • A simple cell phone with 500 kilobytes of memory should only have one potential error every 28 years.
  • A router farm like those used by Internet providers with only 25 gigabytes of memory may experience one potential networking error that interrupts their operation every 17 hours.
  • A person flying in an airplane at 35,000 feet (where radiation levels are considerably higher than they are at sea level) who is working on a laptop with 500 kilobytes of memory may experience one potential error every five hours.

Bhuva is a member of Vanderbilt’s Radiation Effects Research Group, which was established in 1987 and is the largest academic program in the United States that studies the effects of radiation on electronic systems. The group’s primary focus was on military and space applications. Since 2001, the group has also been analyzing radiation effects on consumer electronics in the terrestrial environment. They have studied this phenomenon in the last eight generations of computer chip technology, including the current generation that uses 3D transistors (known as FinFET) that are only 16 nanometers in size. The 16-nanometer study was funded by a group of top microelectronics companies, including Altera, ARM, AMD, Broadcom, Cisco Systems, Marvell, MediaTek, Renesas, Qualcomm, Synopsys, and TSMC

“The semiconductor manufacturers are very concerned about this problem because it is getting more serious as the size of the transistors in computer chips shrink and the power and capacity of our digital systems increase,” Bhuva said. “In addition, microelectronic circuits are everywhere and our society is becoming increasingly dependent on them.”

To determine the rate of SEUs in 16-nanometer chips, the Vanderbilt researchers took samples of the integrated circuits to the Irradiation of Chips and Electronics (ICE) House at Los Alamos National Laboratory. There they exposed them to a neutron beam and analyzed how many SEUs the chips experienced. Experts measure the failure rate of microelectronic circuits in a unit called a FIT, which stands for failure in time. One FIT is one failure per transistor in one billion hours of operation. That may seem infinitesimal but it adds up extremely quickly with billions of transistors in many of our devices and billions of electronic systems in use today (the number of smartphones alone is in the billions). Most electronic components have failure rates measured in 100’s and 1,000’s of FITs.

chart

Trends in single event upset failure rates at the individual transistor, integrated circuit and system or device level for the three most recent manufacturing technologies. (Bharat Bhuva, Radiation Effects Research Group, Vanderbilt University)

“Our study confirms that this is a serious and growing problem,” said Bhuva.“This did not come as a surprise. Through our research on radiation effects on electronic circuits developed for military and space applications, we have been anticipating such effects on electronic systems operating in the terrestrial environment.”

Although the details of the Vanderbilt studies are proprietary, Bhuva described the general trend that they have found in the last three generations of integrated circuit technology: 28-nanometer, 20-nanometer and 16-nanometer.

As transistor sizes have shrunk, they have required less and less electrical charge to represent a logical bit. So the likelihood that one bit will “flip” from 0 to 1 (or 1 to 0) when struck by an energetic particle has been increasing. This has been partially offset by the fact that as the transistors have gotten smaller they have become smaller targets so the rate at which they are struck has decreased.

More significantly, the current generation of 16-nanometer circuits have a 3D architecture that replaced the previous 2D architecture and has proven to be significantly less susceptible to SEUs. Although this improvement has been offset by the increase in the number of transistors in each chip, the failure rate at the chip level has also dropped slightly. However, the increase in the total number of transistors being used in new electronic systems has meant that the SEU failure rate at the device level has continued to rise.

Unfortunately, it is not practical to simply shield microelectronics from these energetic particles. For example, it would take more than 10 feet of concrete to keep a circuit from being zapped by energetic neutrons. However, there are ways to design computer chips to dramatically reduce their vulnerability.

For cases where reliability is absolutely critical, you can simply design the processors in triplicate and have them vote. Bhuva pointed out: “The probability that SEUs will occur in two of the circuits at the same time is vanishingly small. So if two circuits produce the same result it should be correct.” This is the approach that NASA used to maximize the reliability of spacecraft computer systems.

The good news, Bhuva said, is that the aviation, medical equipment, IT, transportation, communications, financial and power industries are all aware of the problem and are taking steps to address it. “It is only the consumer electronics sector that has been lagging behind in addressing this problem.”

The engineer’s bottom line: “This is a major problem for industry and engineers, but it isn’t something that members of the general public need to worry much about.”

That’s fascinating and I hope the consumer electronics industry catches up with this ‘alien invasion’ issue. Finally, the ‘bit flips’ made me think of the 1956 movie ‘Invasion of the Body Snatchers‘.

Almost Human (tv series), smartphones, and anxieties about life/nonlife

The US-based Fox Broadcasting Company is set to premiere a new futuristic television series, Almost Human, over two nights, Nov. 17, and 18, 2013 for US and Canadian viewers. Here’s a description of the premise from its Wikipedia essay (Note: Links have been removed),

The series is set thirty-five years in the future when humans in the Los Angeles Police Department are paired up with lifelike androids; a detective who has a dislike for robots partners with an android capable of emotion.

One of the showrunners, Naren Shankar, seems to have also been functioning both as a science consultant and as a crime writing consultant,in addition to his other duties. From a Sept. 4, 2013 article by Lisa Tsering for Indiawest.com,

FOX is the latest television network to utilize the formidable talents of Naren Shankar, an Indian American writer and producer best known to fans for his work on “Star Trek: Deep Space Nine,” “Star Trek: Voyager” and “Star Trek: The Next Generation” as well as “Farscape,” the recently cancelled ABC series “Zero Hour” and “The Outer Limits.”

Set 35 years in the future, “Almost Human” stars Karl Urban and Michael Ealy as a crimefighting duo of a cop who is part-machine and a robot who is part-human. [emphasis mine]

“We are extrapolating the things we see today into the near future,” he explained. For example, the show will comment on the pervasiveness of location software, he said. “There will also be issues of technology such as medical ethics, or privacy; or how technology enables the rich but not the poor, who can’t afford it.”

Speaking at Comic-Con July 20 [2013], Shankar told media there, “Joel [J.H. Wyman] was looking for a collaboration with someone who had come from the crime world, and I had worked on ‘CSI’ for eight years.

“This is like coming back to my first love, since for many years I had done science fiction. It’s a great opportunity to get away from dismembered corpses and autopsy scenes.”

There’s plenty of drama — in the new series, the year is 2048, and police officer John Kennex (Karl Urban, “Dr. Bones” from the new “Star Trek” films) is trying to bounce back from one of the most catastrophic attacks ever made against the police department. Kennex wakes up from a 17-month coma and can’t remember much, except that his partner was killed; his girlfriend left him and one of his legs has been amputated and is now outfitted with a high-tech synthetic appendage. According to police department policy, every cop must partner with a robot, so Kennex is paired with Dorian (Ealy), an android with an unusual glitch that makes it have human emotions.

Shankar took an unusual path into television. He started college at age 16 and attended Cornell University, where he earned a B. Sc., an M.S. and a Ph.D. in engineering physics and electrical engineering, and was a member of the elite Kappa Alpha Society, he decided he didn’t want to work as a scientist and moved to Los Angeles to try to become a writer.

Shankar is eager to move in a new direction with “Almost Human,” which he says comes at the right time. “People are so technologically sophisticated now that maybe the audience is ready for a show like this,” he told India-West.

I am particularly intrigued by the ‘man who’s part machine and the machine that’s part human’ concept (something I’ve called machine/flesh in previous postings such as this May 9, 2012 posting titled ‘Everything becomes part machine’) and was looking forward to seeing how they would be integrating this concept along with some of the more recent scientific work being done on prosthetics and robots, given they had an engineer as part of the team (albeit with lots of crime writing experience), into the stories. Sadly, only days after Tserling’s article was published, Shankar parted ways with Almost Human according to the Sept. 10, 2013 posting on the Almost Human blog,

So this was supposed to be the week that I posted a profile of Naren Shankar, for whom I have developed a full-on crush–I mean, he has a PhD in Electrical Engineering from Cornell, he was hired by Gene Roddenberry to be science consultant on TNG, he was saying all sorts of great things about how he wanted to present the future in AH…aaaand he quit as co-showrunner yesterday, citing “creative differences.” That leaves Wyman as sole showrunner, with no plans to replace Shankar.

I’d like to base some of my comments on the previews, unfortunately, Fox Broadcasting,, in its infinite wisdom, has decided to block Canadians from watching Almost Human previews online. (Could someone please explain why? I mean, Canadians will be tuning in to watch or record for future viewing  the series premiere on the 17th & 18th of November 2013 just like our US neighbours, so, why can’t we watch the previews online?)

Getting back to machine/flesh (human with prosthetic)s and life/nonlife (android with feelings), it seems that Almost Human (as did the latest version of Battlestar Galactica, from 2004-2009) may be giving a popular culture voice to some contemporary anxieties being felt about the boundary or lack thereof between humans and machines and life/nonlife. I’ve touched on this topic many times both within and without the popular culture context. Probably one of my more comprehensive essays on machine/flesh is Eye, arm, & leg prostheses, cyborgs, eyeborgs, Deus Ex, and ableism from August 30, 2011, which includes this quote from a still earlier posting on this topic,

Here’s an excerpt from my Feb. 2, 2010 posting which reinforces what Gregor [Gregor Wolbring, University of Calgary] is saying,

This influx of R&D cash, combined with breakthroughs in materials science and processor speed, has had a striking visual and social result: an emblem of hurt and loss has become a paradigm of the sleek, modern, and powerful. Which is why Michael Bailey, a 24-year-old student in Duluth, Georgia, is looking forward to the day when he can amputate the last two fingers on his left hand.

“I don’t think I would have said this if it had never happened,” says Bailey, referring to the accident that tore off his pinkie, ring, and middle fingers. “But I told Touch Bionics I’d cut the rest of my hand off if I could make all five of my fingers robotic.” [originally excerpted from Paul Hochman’s Feb. 1, 2010 article, Bionic Legs, i-Limbs, and Other Super Human Prostheses You’ll Envy for Fast Company]

Here’s something else from the Hochman article,

But Bailey is most surprised by his own reaction. “When I’m wearing it, I do feel different: I feel stronger. As weird as that sounds, having a piece of machinery incorporated into your body, as a part of you, well, it makes you feel above human. [semphasis mine] It’s a very powerful thing.”

Bailey isn’t  almost human’, he’s ‘above human’. As Hochman points out. repeatedly throughout his article, this sentiment is not confined to Bailey. My guess is that Kennex (Karl Urban’s character) in Almost Human doesn’t echo Bailey’s sentiments and, instead feels he’s not quite human while the android, Dorian, (Michael Ealy’s character) struggles with his feelings in a human way that clashes with Kennex’s perspective on what is human and what is not (or what we might be called the boundary between life and nonlife).

Into this mix, one could add the rising anxiety around ‘intelligent’ machines present in real life, as well as, fiction as per this November 12 (?), 2013 article by Ian Barker for Beta News,

The rise of intelligent machines has long been fertile ground for science fiction writers, but a new report by technology research specialists Gartner suggests that the future is closer than we think.

“Smartphones are becoming smarter, and will be smarter than you by 2017,” says Carolina Milanesi, research vice president at Gartner. “If there is heavy traffic, it will wake you up early for a meeting with your boss, or simply send an apology if it is a meeting with your colleague. The smartphone will gather contextual information from its calendar, its sensors, the user’s location and personal data”.

Your smartphone will be able to predict your next move or your next purchase based on what it knows about you. This will be made possible by gathering data using a technique called “cognizant computing”.

Gartner analysts will be discussing the future of smart devices at the Gartner Symposium/ITxpo 2013 in Barcelona from November 10-14 [2013].

The Gartner Symposium/Txpo in Barcelona is ending today (Nov. 14, 2013) but should you be curious about it, you can go here to learn more.

This notion that machines might (or will) get smarter or more powerful than humans (or wizards) is explored by Will.i.am (of the Black Eyed Peas) and, futurist, Brian David Johnson in their upcoming comic book, Wizards and Robots (mentioned in my Oct. 6, 2013 posting),. This notion of machines or technology overtaking human life is also being discussed at the University of Cambridge where there’s talk of founding a Centre for the Study of Existential Risk (from my Nov. 26, 2012 posting)

The idea that robots of one kind or another (e.g. nanobots eating up the world and leaving grey goo, Cylons in both versions of Battlestar Galactica trying to exterminate humans, etc.) will take over the world and find humans unnecessary  isn’t especially new in works of fiction. It’s not always mentioned directly but the underlying anxiety often has to do with intelligence and concerns over an ‘explosion of intelligence’. The question it raises,’ what if our machines/creations become more intelligent than humans?’ has been described as existential risk. According to a Nov. 25, 2012 article by Sylvia Hui for Huffington Post, a group of eminent philosophers and scientists at the University of Cambridge are proposing to found a Centre for the Study of Existential Risk,

Could computers become cleverer than humans and take over the world? Or is that just the stuff of science fiction?

Philosophers and scientists at Britain’s Cambridge University think the question deserves serious study. A proposed Center for the Study of Existential Risk will bring together experts to consider the ways in which super intelligent technology, including artificial intelligence, could “threaten our own existence,” the institution said Sunday.

“In the case of artificial intelligence, it seems a reasonable prediction that some time in this or the next century intelligence will escape from the constraints of biology,” Cambridge philosophy professor Huw Price said.

When that happens, “we’re no longer the smartest things around,” he said, and will risk being at the mercy of “machines that are not malicious, but machines whose interests don’t include us.”

Our emerging technologies give rise to questions abut what constitutes life and where human might fit in. For example,

  • are sufficiently advanced machines a new form of life,?
  • what does it mean when human bodies are partially integrated at the neural level with machinery?
  • what happens when machines have feelings?
  • etc.

While this doesn’t exactly fit into my theme of life/nonlife or machine/flesh, this does highlight how some popular culture efforts are attempting to integrate real science into the storytelling. Here’s an excerpt from an interview with Cosima Herter, the science consultant and namesake/model for one of the characters on Orphan Black (from the March 29, 2013 posting on the space.ca blog),

Cosima Herter is Orphan Black’s Science Consultant, and the inspiration for her namesake character in the series. In real-life, Real Cosima is a PhD. student in the History of Science, Technology, and Medicine Program at the University of Minnesota, working on the History and Philosophy of Biology. Hive interns Billi Knight & Peter Rowley spoke with her about her role on the show and the science behind it…

Q: Describe your role in the making of Orphan Black.

A: I’m a resource for the biology, particularly insofar as evolutionary biology is concerned. I study the history and the philosophy of biology, so I do offer some suggestions and some creative ideas, but also help correct some of the misconceptions about science.  I offer different angles and alternatives to look at the way biological science is represented, so (it’s) not reduced to your stereotypical tropes about evolutionary biology and cloning, but also to provide some accuracy for the scripts.

– See more at: http://www.space.ca/article/Orphan-Black-science-consultant#sthash.7P36bbPa.dpuf

For anyone not familiar with the series, from the Wikipedia essay (Note: Links have been removed),

Orphan Black is a Canadian science fiction television series starring Tatiana Maslany as several identical women who are revealed to be clones.