Tag Archives: illustration

Heart & Art—the first Anatomy Night in Canada—February 14, 2019 in Vancouver

First the local side of this news and then the international.

Vancouver

From a February 4, 2019 Curiosity Collider email,

Join Curiosity Collider and UBC [University of British Columbia] anatomists and medical illustrators on a tour of our remarkable heart on Valentine’s day [sic]

Pre-registration on Eventbrite is required. Only 15 spots are available. Purchase your tickets now!

During this special event we will explore the heart, a spectacular organ, through art, dissection, illustration, and discussion with UBC professor Claudia Krebs, MD/graduate student Najah Adreak, associate professor Carol-Ann Courneya, and medical illustrator Paige Blumer.

What to expect? This event is organized with members of UBC Department of Cellular & Physiological Sciences and UBC Continuing Professional Development.

An anatomy of the heart presentation and bovine heart dissection by UBC professor Claudia Krebs and MD/graduate student Najah Adreak.

A discussion on the heart in art with Heartfelt Images founder and UBC associate professor Carol-Ann Courneya.

Illustrating the heart (draw your own!) – hands-on introduction with medical illustrators Paige Blumer and Kate Campbell

Q&A and casual mingling

What are Anatomy Nights?

Anatomy Nights started out in Hull, UK as a public outreach event to bring anatomy knowledge to the general public. During an anatomy night, an anatomist talks about a specific organ and then performs a live dissection of that organ – not human: in this case it will be a bovine heart. This year the event is expanding to a new frontier with a global anatomy night – this will be the beginning of the Canadian series of events.

About the event
This event is open to all ages but minors must be accompanied by adults. Event venue is wheelchair accessible. Refreshments are available by donation. Proceeds will be used to cover the cost of running the event; profits will be donated to the Heart and Stroke Foundation.

Logistics for the event (from the Curiosity Collider Heart & Art event page);

Anatomy Night: Heart and Art

Date/Time
Date(s) – 14/02/2019
7:00 pm – 9:00 pm

Location
Artworks – Gallery
237 E 4th Ave, Vancouver, BC

Anatomy Nights International

I checked out the anatomynights.com website and found this Valentine’s Day listing of events (from their events webpage):

Valentine’s Day 2019

In 2019 we have gone international. Follow the links below to book places at an event near you.

You can learn all about the heart and see inside as part of the dissection of an animal heart.

UK

Newcastle – The Bridge Hotel

Brighton – The Walrus

Edinburgh – Summerhall

Belfast – The Black Box SOLD OUT

Bristol – The Greenbank, Easton

EUROPE

Riga, Latvia – Cafe Spiikiizi SOLD OUT

USA

Indianapolis – CentrePoint Brewery (Friday 15th February)

CANADA

canada

     Vancouver – 237 E 4th Ave, Vancouver, BC V5T 0B4

Happy Valentine’s Day! One final note, Curiosity Collider is a not-for-profit volunteer art/science organization based in Vancouver, Canada.

2013 International Science & Engineering Visualization Challenge Winners

Thanks to a RT from @coreyspowell I stumbled across a Feb. 7, 2014 article in Science (magazine) describing the 2013 International Science & Engineering Visualization Challenge Winners. I am highlighting a few of the entries here but there are more images in the article and a slideshow.

First Place: Illustration

Credit: Greg Dunn and Brian Edwards, Greg Dunn Design, Philadelphia, Pennsylvania; Marty Saggese, Society for Neuroscience, Washington, D.C.; Tracy Bale, University of Pennsylvania, Philadelphia; Rick Huganir, Johns Hopkins University, Baltimore, Maryland

Cortex in Metallic Pastels. Credit: Greg Dunn and Brian Edwards, Greg Dunn Design, Philadelphia, Pennsylvania; Marty Saggese, Society for Neuroscience, Washington, D.C.; Tracy Bale, University of Pennsylvania, Philadelphia; Rick Huganir, Johns Hopkins University, Baltimore, Maryland

From the article, a description of Greg Dunn and his work,

With a Ph.D. in neuroscience and a love of Asian art, it may have been inevitable that Greg Dunn would combine them to create sparse, striking illustrations of the brain. “It was a perfect synthesis of my interests,” Dunn says.

Cortex in Metallic Pastels represents a stylized section of the cerebral cortex, in which axons, dendrites, and other features create a scene reminiscent of a copse of silver birch at twilight. An accurate depiction of a slice of cerebral cortex would be a confusing mess, Dunn says, so he thins out the forest of cells, revealing the delicate branching structure of each neuron.

Dunn blows pigments across the canvas to create the neurons and highlights some of them in gold leaf and palladium, a technique he is keen to develop further.

“My eventual goal is to start an art-science lab,” he says. It would bring students of art and science together to develop new artistic techniques. He is already using lithography to give each neuron in his paintings a different angle of reflectance. “As you walk around, different neurons appear and disappear, so you can pack it with information,” he says.

People’s Choice:  Games & Apps

Meta!Blast: The Leaf. Credit: Eve Syrkin Wurtele, William Schneller, Paul Klippel, Greg Hanes, Andrew Navratil, and Diane Bassham, Iowa State University, Ames

Meta!Blast: The Leaf. Credit: Eve Syrkin Wurtele, William Schneller, Paul Klippel, Greg Hanes, Andrew Navratil, and Diane Bassham, Iowa State University, Ames

More from the article,

“Most people don’t expect a whole ecosystem right on the leaf surface,” says Eve Syrkin Wurtele, a plant biologist at Iowa State University. Meta!Blast: The Leaf, the game that Wurtele and her team created, lets high school students pilot a miniature bioship across this strange landscape, which features nematodes and a lumbering tardigrade. They can dive into individual cells and zoom around a chloroplast, activating photosynthesis with their ship’s search lamp. Pilots can also scan each organelle they encounter to bring up more information about it from the ship’s BioLog—a neat way to put plant biology at the heart of an interactive gaming environment.

This is a second recognition for Meta!Blast, which won an Honorable Mention in the 2011 visualization challenge for a version limited to the inside of a plant cell.

The Metablast website homepage describes the game,

The last remaining plant cell in existence is dying. An expert team of plant scientists have inexplicably disappeared. Can you rescue the lost team, discover what is killing the plant, and save the world?

Meta!Blast is a real-time 3D action-adventure game that puts you in the pilot’s seat. Shrink down to microscopic size and explore the vivid, dynamic world of a soybean plant cell spinning out of control. Interact with numerous characters, fight off plant pathogens, and discover how important plants are to the survival of the human race.

Enjoy!