Posts Tagged ‘Science magazine’

Picture still not worth 1000 words but here are the 2011 International Science and Engineering Visualization Challenge winners

Thursday, February 2nd, 2012

About this time last year I wrote an impassioned piece on the importance of words (Feb. 22, 2012 posting) while making note of the 2010 International Science and Engineering Visualization Challenge winners. For the record, I haven’t changed my mind about the importance of either words or visuals; I still don’t believe that there’s a one size fits all approach to communicating about anything let alone science. (I have had more than one convo with graphic designers who bring up that ‘picture worth …’ as they explain why my words on the page are in a four-point font [I exaggerate but only mildly], so this protest was based on previous bad experiences rather than any hostility towards the Challenge.)

Science magazine (published by the American Association for the Advancement of Science [AAAS]) announced the winners for the 2011 International Science and Engineering Visualization Challenge today. Tomorrow, Science will feature the winning entries in its Feb. 3,  2012 issue. From the Feb. 2, 2012 news release on EurekAlert,

The international competition, currently in its ninth year, honors recipients who use visual media to promote understanding of scientific research. The criteria for judging the 212 entries, from 33 countries, included visual impact, effective communication, freshness and originality.

Here’s a brief description of the some of the winning entries,

Solve the Protein Puzzle: A multiplayer online computer game puzzle, called “Foldit,” that allows users to bend and fold amino acids into realistic proteins and solve the problem of protein folding was developed by Seth Cooper of the University of Washington, Seattle and his team.

“We strove to make the visualizations in folding both fun to look at and informative about where there are problems with the protein that players might be able to fix,” said Cooper, a first-place winner in the Interactive Games category. “We tried to make the visualizations clear and approachable, so the game can be played by people who don’t have a scientific background.”

View a Cell in 3D: The movie “Rapid Visual Inventory & Comparison of Complex 3D Structures” depicts a novel three-dimensional model view of a whole cell in minute detail and helps biologists better understand complex visual data for a general audience. The video was selected as the first-place Video category winner by the judges as well as the People’s Choice.

“Morphing the cell from the complicated native model to the simplified version and back gets general audiences excited about the subject matter and reminds even expert audiences of the complex interplay of randomness and specific interaction that enables life to exist,” said winning animator Graham T. Johnson of the Scripps Research Institute in San Diego, California, and now at the University of California San Francisco.

See the Beauty of a Mouse’s Eye: The first-place photograph, “Metabolomic Eye,” is a metabolic snapshot of the diversity of cells in a mouse eye retina, derived from a technique called computational molecular phenotyping (CMP), explained neuroscientist Bryan William Jones of the University of Utah’s Moran Eye Center in Salt Lake City. The image shows a unique view of normal tissue functioning and reveals complex metabolic signals while preserving the anatomical context of a tissue, added Jones.

Build a Human Body: “Build-a-Body is a great way to virtually learn about human anatomy,” said game designer Jeremy Friedberg of Spongelab Interactive about his educational science game, which won an Honorable Mention, that allows users to use drag and drop tools to learn about organs of the human body. “Our free, open platform fosters a global science community by stitching together educational content, teaching tools and powerful data surrounding class and student performance.”

Since I try to focus on nanotechnology for this blog, here’s a carbon nanotube image that won an honourable mention in this year’s competition in the illustration category,

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Variable-diameter carbon nanotubes This 3-D illustration shows the production of variable-diameter carbon nanotubes. University of Nebraska-Lincoln electrical engineering professor, Dr. Yongfeng Lu, discovered laser-based production techniques that can precisely control the length, diameter and properties of carbon nanotubes. Using these highly electrically and thermally conductive nanotubes, Lu’s team developed methods to improve transistors and sensors that may one day speed up computers and other electrical devices, while minimizing energy consumption and heat generation. They also discovered how to control a carbon nanotube’s diameter from one end to the other, which alters its characteristics. Lu envisions variable-diameter nanotubes customized for specific uses. This 3-D illustration was developed to help Dr. Lu's team to visualize these nano-scale discoveries for diverse audiences. [Image courtesy of Joel Brehm, University of Nebraska-Lincoln Office of Research and Economic Development

To me, they look like bowling pins made of pine cones.

 

Open Source Physics wins SPORE

Thursday, December 1st, 2011

A SPORE, Science Prize for Online Resources in Education from the American Association for the Advancement of Science (AAAS), was awarded to the Open Source Physics (OSP) website founded by  Wolfgang Christian and colleagues, Francisco Esquembre and Lyle Barbato.

Here’s an excerpt from the essay the three scientists wrote for Science magazine (published by AAAS) about their website,

Scientists routinely use computer modeling and computation in innovative research, including predicting the nature of He4 at extremely low temperatures and the impact of human activity on climate. Why does computer-based modeling remain absent from many educational programs?

The Open Source Physics (OSP) project, www.compadre.org/osp/, seeks to enhance computational physics education by providing a central Web site containing computer modeling tools, simulations, curricular resources such as lesson plans, and a computational physics textbook that explains the pedagogic simulations’ algorithms. Our resources are based on small single-concept simulations packaged with source codes that can be examined, modified, recompiled, and freely redistributed to teach fundamental computational skills. Students at all levels will benefit from these interactive simulations by learning to question and assess the simulation’s assumptions and output.

Students who learn physics concepts via static pictures may be led to construct incomplete or incorrect mental models that hamper their understanding of physical concepts.

The website is useful for university students although there are plans to make resources suitable for K-12 students, from the Nov. 24, 2011 news item on physorg.com,

Christian is currently working toward involving K-12 students, such as his wife’s middle-school students, who as seventh graders are learning about concepts such as temperature. Christian was able to adapt a college-level molecular dynamics simulation for them to explore changes in the phases of matter.

“The students could heat and cool the system, and then we could ask them questions like, ‘At what temperature does it melt?’” Christian says. “They got visual feedback from the simulation and had to make decisions about the basic concepts.”

The SPORE award is part of an ongoing initiative by Science magazine to recognize outstanding online science education efforts. From the Nov. 24, 2011 news item on physorg.com,

Science magazine developed the Science Prize for Online Resources in Education (SPORE) to promote the best online materials in science education. The acronym SPORE suggests a reproductive element adapted to develop, often in adverse conditions, into something new. Similarly, these winning projects can be seen as the seeds of progress in science education, despite considerable challenges to educational innovation. Each month, Science publishes an article by a recipient of the award, which explains the winning project. The article about Open Source Physics (OSP) will be published on November 25.

“We’re trying to advance science education,” says Bruce Alberts, editor-in-chief of Science. “This competition provides much-needed recognition to innovators in the field whose efforts promise significant benefits for students and for science literacy in general. The publication in Science of an article on each Web site will help guide educators around the globe to valuable free resources that might otherwise be missed.”

I have featured two previous SPORE winners, in the Universe Awareness posting and in the Ask a Biologist posting.

Highlighting the 2011 Dance Your Ph.D. contest

Monday, October 24th, 2011

Science magazine (published by the American Association for the Advancement of Science [AAAS]) has been holding a Dance Your PhD contest since 2008* (as best I can determine from a Sept. 17, 2010 posting by Katherine for SciFri). In any case, this year they received a record number of entries (from an Oct. 14, 2011 posting by John Bohannon on Science Now),

Have you ever wondered what nanotube chemistry might look like as a dance? Or fruit fly sex? Or protein x-ray crystallography? Look no further. As part of the 2011 Dance Your Ph.D. contest, scientists who study those phenomena and more have converted their research into dance videos for your enjoyment and edification. And today the 16 finalists of this annual contest are revealed below.

A record 55 dances were created for this year’s contest, submitted by scientists around the globe, from the United States and Canada to Europe, India, and Australia. As the contest rules state, each dance must be based on the scientist’s own Ph.D. research thesis, and that scientist must participate in the dance. For many of the graduate students who danced, the research they depicted is still ongoing. For some of the older contestants, the project is a distant, perhaps harrowing memory from their early days in science. The dances are divided into four categories based on subject: physics, chemistry, biology, and social science. (The criteria for those categories are explained here.)

One of this year’s finalists is from the DeRosa lab at Carleton University in Ottawa, Canada. Titled, “DNA Aptamers as a Tool for Studying Mental Health Disease.” Erin McConnell and her troop are featured in the video below,

DNA Aptamers as a Tool for Studying Mental Health Disease from Erin McConnell on Vimeo.

I haven’t had time to review the other finalists but given this one, I can hardly wait.

The DeRosa lab also had a finalist in last year’s Dance Your PhD contest. It’s not the only reason I contacted the lab’s leader, Maria DeRosa but it did add a piquant flavour to my interview with her, which I will be posting tomorrow (Oct. 25, 2011).

*ETA Oct 24, 2011 1500 hours: There is an Oct. 18, 2011 article by Bob Weber for the Globe and Mail newspaper about the Canadian finalists in the 2011 Dance Your PhD contest. The contest was informally created in 2007 according to its originator John Bohannon.