Tag Archives: 2020 International Symposium on Electronic Arts

Artificial Intelligence (AI), musical creativity conference, art creation, ISEA 2020 (Why Sentience?) recap, and more

I have a number of items from Simon Fraser University’s (SFU) Metacreation Lab January 2021 newsletter (received via email on Jan. 5, 2020).

29th International Joint Conference on Artificial Intelligence and the 17th Pacific Rim International Conference on Artificial Intelligence! or IJCAI-PRICAI2020 being held on Jan. 7 – 15, 2021

This first excerpt features a conference that’s currently taking place,,

Musical Metacreation Tutorial at IIJCAI – PRICAI 2020 [Yes, the 29th International Joint Conference on Artificial Intelligence and the 17th Pacific Rim International Conference on Artificial Intelligence or IJCAI-PRICAI2020 is being held in 2021!]

As part of the International Joint Conference on Artificial Intelligence (IJCAI – PRICAI 2020, January 7-15), Philippe Pasquier will lead a tutorial on Musical Metacreation. This tutorial aims at introducing the field of musical metacreation and its current developments, promises, and challenges.

The tutorial will be held this Friday, January 8th, from 9 am to 12:20 pm JST ([JST = Japanese Standard Time] 12 am to 3:20 am UTC [or 4 pm – 7:30 pm PST]) and a full description of the syllabus can be found here. For details about registration for the conference and tutorials, click below.

Register for IJCAI – PRICAI 2020

The conference will be held at a virtual venue created by Virtual Chair on the gather.town platform, which offers the spontaneity of mingling with colleagues from all over the world while in the comfort of your home. The platform will allow attendees to customize avatars to fit their mood, enjoy a virtual traditional Japanese village, take part in plenary talks and more.

Two calls for papers

These two excerpts from SFU’s Metacreation Lab January 2021 newsletter feature one upcoming conference and an upcoming workshop, both with calls for papers,

2nd Conference on AI Music Creativity (MuMe + CSMC)

The second Conference on AI Music Creativity brings together two overlapping research forums: The Computer Simulation of Music Creativity Conference (est. 2016) and The International Workshop on Musical Metacreation (est. 2012). The objective of the conference is to bring together scholars and artists interested in the emulation and extension of musical creativity through computational means and to provide them with an interdisciplinary platform in which to present and discuss their work in scientific and artistic contexts.

The 2021 Conference on AI Music Creativity will be hosted by the Institute of Electronic Music and Acoustics (IEM) of the University of Music and Performing Arts of Graz, Austria and held online. The five-day program will feature paper presentations, concerts, panel discussions, workshops, tutorials, sound installations and two keynotes.

AIMC 2021 Info & CFP

AIART  2021

The 3rd IEEE Workshop on Artificial Intelligence for Art Creation (AIART) workshop has been announced for 2021. to bring forward cutting-edge technologies and most recent advances in the area of AI art in terms of enabling creation, analysis and understanding technologies. The theme topic of the workshop will be AI creativity, and will be accompanied by a Special Issue of the renowned SCI journal.

AIART is inviting high-quality papers presenting or addressing issues related to AI art, in a wide range of topics. The submission due date is January 31, 2021, and you can learn about the wide range of topics accepted below:

AIART 2021 Info & CFP

Toying with music

SFU’s Metacreation Lab January 2021 newsletter also features a kind of musical toy,

MMM : Multi-Track Music Machine

One of the latest projects at the Metacreation Lab is MMM: a generative music generation system based on Transformer architecture, capable of generating multi-track music, developed by Jeff Enns and Philippe Pasquier.

Based on an auto-regressive model, the system is capable of generating music from scratch using a wide range of preset instruments. Inputs from one or several tracks can condition the generation of new tracks, resampling MIDI input from the user or adding further layers of music.

To learn more about the system and see it in action, click below and watch the demonstration video, hear some examples, or try the program yourself through Google Colab.

Explore MMM: Multi-Track Music Machine

Why Sentience?

Finally, for anyone who was wondering what happened at the 2020 International Symposium of Electronic Arts (ISEA 2020) held virtually in Montreal in the fall, here’s some news from SFU’s Metacreation Lab January 2021 newsletter,

ISEA2020 Recap // Why Sentience? 

As we look back at one of the most unprecedented years, some of the questions explored at ISEA2020 are more salient now than ever. This recap video highlights some of the most memorable moments from last year’s virtual symposium.

ISEA2020 // Why Sentience? Recap Video

The Metacreation Lab’s researchers explored some of these guiding questions at ISEA2020 with two papers presented at the symposium: Chatterbox: an interactive system of gibberish agents and Liminal Scape, An Interactive Visual Installation with Expressive AI. These papers, and the full proceedings from ISEA2020 can now be accessed below. 

ISEA2020 Proceedings

The video is a slick, flashy, and fun 15 minutes or so. In addition to the recap for ISEA 2020, there’s a plug for ISEA 2022 in Barcelona, Spain.

The proceedings took my system a while to download (there are approximately 700 pp.). By the way, here’s another link to the proceedings or rather to the archives for the 2020 and previous years’ ISEA proceedings.

Workshop programme announced for ISEA (International Symposium on Electronic Arts) 2020: Why Sentience?

From an August 28, 2020 ISEA 2020 notice (received via email),

DISCOVER THE ISEA2020 WORKSHOP PROGRAMME!💥

Montreal, August 28 — Montreal Digital Spring (Printemps numérique) unveils the workshop programme for ISEA‘s 26th edition, featuring a range of exciting workshops happening on October 17th and 18th. Facilitated by practitioners, artists and researchers who will focus on the themes and techniques related to their practices and expertise, the workshops will adopt hands-on approaches, experimentations, and discussions on themes raging from data gloves, to artificial intelligence, and bacterial growth.

NEUROMEDIA: ENHANCING SENSORY PERCEPTION FOR ARTISTS AND DESIGNERS

Part1. October 17 – 8:00am – 3:00pm
Part2. October 18 – 8:00am – 10:00am

This workshop offers a unique blend of sensor systems lab exercises from neuroscience, media arts and design to context ideas. Participants must apply in pairs to physically work together on their sensory perception projects. The pairs will meet virtually with the other workshop members to facilitate and attend presentations, and compare results.

With Jill Scott and Marille Hahne

DATA GLOVES

Part1. October 17 – 8:30am – 4:30pm
Part2. October 18 – 8:30am – 4:30pm 

In this workshop, participants will manufacture their very own pair of “Data Gloves,” economic and open-source alternatives for advanced and detailed interaction of VR environments. Participants will have access to all the designs and codes necessary to operate the “Data Gloves” and will be taught how they are built.

With Hugo Vargas

DYNAMICS OF PERCEPTIONS – ENGAGING WITH THE FELT EXPERIENCE OF TEMPORALLY DYNAMIC ALGORITHMS

October 17 – 9:00am – 12:00pm

This workshop looks at the relationship between machine subjectivity and human subjectivity expressed temporally through artistic media, and features a series of short presentations, experiments and discussions.

With Alexandre Saunier, David Howes, Christopher Salter, and Joseph Thibodeau.

ART AND INNOVATION IN THE AGE OF BIG DATA: DESIGN OF INFO-OBJECTS AND INTERFACES FOR DATA VISUALIZATION

Part 1. October 17 – 9:30am – 12:00pm
Part 2. October 18 – 1:00pm – 2:30pm

This workshop focuses on data and representation, and will present a step-by-step approach to identify significant patterns in datasets and to explore innovative methods to make insights visible and tangible. Water will be the central theme for this edition.

With Andrea Sosa, Everardo Reyes, and Homero Pellicer.

NETWORKED ART PRACTICE AFTER DIGITAL PRESERVATION

October 17 – 10:00am – 3:00pm

This workshop traces the edges and boundaries of the preservation of both analogue and digital networked art practice. Participants will collectively identify questions addressing digital preservation (including ‘preventative conservation’ and record-keeping) and work in groups to develop novel approaches, leading towards a greater understanding of the networked conservation concerns of a diverse range of work.

With Roddy Hunter and Sarah Cook. Joined by guest practitioners.

PLAYFUL INVESTIGATIONS ON MULTIPLE SCALES

October 17 – 10:30am – 2:30pm

The city operates on different scales: bikes, people, houses on street level; traffic and communities on neighbourhood level; infrastructure on the city level. This workshop playfully investigates transformations and frictions that occur when instruments that help to make sense of higher scale phenomena are introduced.

With Viktor Bedö and Ida Toft.

THE HUMAN SEARCH ENGINE: A MILLENNIAL TOOLKIT 4 ASSOCI@IVE EXPLOR@ION

Round#1. October 17 – 11:00am – 1:00pm / Round#2. October 18 – 11:00am – 1:00pm

The workshop is aimed at participants looking for a middle-ground approach towards online life. We offer a toolkit to those who wish to neither disconnect nor let habit-forming technologies run their lives. We believe we can “deprogram” these technologies in a way that empowers us.

with Carmel Barnea Brezner Jonas and Gabriel S Moses

EMPIRES, VILLAGES, ECOLOGIES OF EXPERIMENTAL PRACTICES

October 17 – 11:30am – 1:00pm

This workshop invites participants to take creative leaps through experimentation in telematic, embodied learning to break outside the box of traditional pedagogy and electronic art, because extraordinary times and complex problems call for extraordinary vision and groundbreaking solutions.

With Diana Ayton-Shenker and Xin Wei Sha

AVATARS IN ZOOM FOR ALL! (A HANDS-ON TUTORIAL)

October 17 – 1:00pm – 3:30pm

This is a hands-on participatory tutorial, where you will create deep-fake videos using your own materials, and play with various options of becoming an online avatar.

With Eyal Gruss

QUEER AND BIOPHILIC APPROACH OF THE CUTANEOUS MICROBIOME

October 17 – 1:30pm – 4:00pm

This workshop will allow participants to experience the cutaneous microbiome (micro-organisms that live on and in our skin) in a haptic -visual/olfactive- and intellectual reflection about our ubiquitous relationships of hate/love with this part of ourselves.

With Nathalie Dubois Calero

PASS AGAIN THROUGH THE HEART: GESTURE, MEMORY, AND FOOD

October 17 – 2:30pm – 4:30pm

This workshop looks at how knowledge is shared through gestures and feelings by family members. It is informed by an ongoing project that collects recipes from Canadian immigrants and refugees, each touching on acknowledgment and formation of transnational identities within North America.

With Immony Mèn and Patricio Dávil

MEASURING COMPUTATIONAL CREATIVITY: COLLABORATIVELY DESIGNING METRICS FOR EVALUATING CREATIVE MACHINES

October 18 – 3:00pm – 7:00pm

This half-day workshop extends empirical methods and engages a broader arts and machine learning community to collaboratively define quantitative metrics assessing the creativity of algorithms and machines. This workshop is a first attempt to establish evaluation metrics for the area of creative AI.

With Eunsu Kang, Jean Oh, and Robert Twomey.

Should you be considering the purchase of a pass (from the August 28, 2020 notice),

Important :
These workshops are only available to holders of an ISEA2020 FULL Pass

REMINDER: THE EARLY BIRD RATE
is available only until September 1

PURCHASE THE EARLY BIRD PASS

The ISEA 2020 hosts, Printemps numérique (Montreal Digital Spring) have included some information about their own upcoming programmes (from the Aug. 28, 2020 ISEA 2020 notice),

Major events of Printemps numérique

Contact

isea2020@printempsnumerique.ca

You can find out more about ISEA 2020: Why Sentience? here.