Tag Archives: neuroprosthetics

Brain-controlled robotic arm means drinking coffee by yourself for the first time in 15 years

The video shows a woman getting herself a cup of coffee for the first time in 15 years. She’s tetraplegic (aka quadraplegic) and is participating in a research project funded by DARPA (US Defense Advanced Research Projects Agency) for developing neuroprostheses.

Kudos to the researchers and to the woman for her courage and persistence. The May 17, 2012 news item on Nanowerk provides some background,

DARPA launched the Revolutionizing Prosthetics program in 2006 to advance the state of upper-limb prosthetic technology with the goals of improving quality of life for service-disabled veterans and ultimately giving them the option of returning to duty. [emphasis mine] Since then, Revolutionizing Prosthetics teams have developed two anthropomorphic advanced modular prototype prosthetic arm systems, including sockets, which offer increased range of motion, dexterity and control options. Through DARPA-funded work and partnerships with external researchers, the arm systems and supporting technology continue to advance.

The newest development on this project (Revolutionizing Prosthetics) comes from the BrainGate team (mentioned in my April 19, 2012 posting [scroll down about 1/5th of the way) many of whom are affiliated with Brown University.  Alison Abbott’s May 16, 2012 Nature article provides some insight into the latest research,

The study participants — known as Cathy and Bob — had had strokes that damaged their brain stems and left them with tetraplegia and unable to speak. Neurosurgeons implanted tiny recording devices containing almost 100 hair-thin electrodes in the motor cortex of their brains, to record the neuronal signals associated with intention to move.

The work is part of the BrainGate2 clinical trial, led by John Donoghue, director of the Brown Institute for Brain Science in Providence. His team has previously reported a trial in which two participants were able to move a cursor on a computer screen with their thoughts.

The neuroscientists are working closely with computer scientists and robotics experts. The BrainGate2 trial uses two types of robotic arm: the DEKA Arm System, which is being developed for prosthetic limbs in collaboration with US military, and a heavier robot arm being developed by the German Aerospace Centre (DLR) as an external assistive device.

In the latest study, the two participants were given 30 seconds to reach and grasp foam balls. Using the DEKA arm, Bob — who had his stroke in 2006 and was given the neural implant five months before the study —- was able to grasp the targets 62% of the time. Cathy had a 46% success rate with the DEKA arm and a 21% success rate with the DLR arm. She successfully raised the bottled coffee to her lips in four out of six trials.

Nature has published the research paper (citation):

Reach and grasp by people with tetraplegia using a neurally controlled robotic arm

Authors: Leigh R. Hochberg, Daniel Bacher, Beata Jarosiewicz, Nicolas Y. Masse, John D. Simeral, Joern Vogel, Sami Haddadin, Jie Liu, Sydney S. Cash, Patrick van der Smagt and John P. Donoghue

Nature, 485, 372–375 (17 May 2012) doi:10.1038/nature11076

The paper is behind a paywall but if you have access, it’s here.

In the excess emotion after watching that video, I forgot for a moment that the ultimate is to repair soldiers and hopefully get them back into the field.

Brain, brains, brains: a roundup

I’ve decided to do a roundup of the various brain-related projects I’ve been coming across in the last several months. I was inspired by this article (Real-life Jedi: Pushing the limits of mind control) by Katia Moskvitch,

You don’t have to be a Jedi to make things move with your mind.

Granted, we may not be able to lift a spaceship out of a swamp like Yoda does in The Empire Strikes Back, but it is possible to steer a model car, drive a wheelchair and control a robotic exoskeleton with just your thoughts.

We are standing in a testing room at IBM’s Emerging Technologies lab in Winchester, England.

On my head is a strange headset that looks like a black plastic squid. Its 14 tendrils, each capped with a moistened electrode, are supposed to detect specific brain signals.

In front of us is a computer screen, displaying an image of a floating cube.

As I think about pushing it, the cube responds by drifting into the distance.

Moskvitch goes on to discuss a number of projects that translate thought into movement via various pieces of equipment before she mentions a project at Brown University (US) where researchers are implanting computer chips into brains,

Headsets and helmets offer cheap, easy-to-use ways of tapping into the mind. But there are other,

Imagine some kind of a wireless computer device in your head that you’ll use for mind control – what if people hacked into that”

At Brown Institute for Brain Science in the US, scientists are busy inserting chips right into the human brain.

The technology, dubbed BrainGate, sends mental commands directly to a PC.

Subjects still have to be physically “plugged” into a computer via cables coming out of their heads, in a setup reminiscent of the film The Matrix. However, the team is now working on miniaturising the chips and making them wireless.

The researchers are recruiting for human clinical trials, from the BrainGate Clinical Trials webpage,

Clinical Trials – Now Recruiting

The purpose of the first phase of the pilot clinical study of the BrainGate2 Neural Interface System is to obtain preliminary device safety information and to demonstrate the feasibility of people with tetraplegia using the System to control a computer cursor and other assistive devices with their thoughts. Another goal of the study is to determine the participants’ ability to operate communication software, such as e-mail, simply by imagining the movement of their own hand. The study is invasive and requires surgery.

Individuals with limited or no ability to use both hands due to cervical spinal cord injury, brainstem stroke, muscular dystrophy, or amyotrophic lateral sclerosis (ALS) or other motor neuron diseases are being recruited into a clinical study at Massachusetts General Hospital (MGH) and Stanford University Medical Center. Clinical trial participants must live within a three-hour drive of Boston, MA or Palo Alto, CA. Clinical trial sites at other locations may be opened in the future. The study requires a commitment of 13 months.

They have been recruiting since at least November 2011, from the Nov. 14, 2011 news item by Tanya Lewis on MedicalXpress,

Stanford University researchers are enrolling participants in a pioneering study investigating the feasibility of people with paralysis using a technology that interfaces directly with the brain to control computer cursors, robotic arms and other assistive devices.

The pilot clinical trial, known as BrainGate2, is based on technology developed at Brown University and is led by researchers at Massachusetts General Hospital, Brown and the Providence Veterans Affairs Medical Center. The researchers have now invited the Stanford team to establish the only trial site outside of New England.

Under development since 2002, BrainGate is a combination of hardware and software that directly senses electrical signals in the brain that control movement. The device — a baby-aspirin-sized array of electrodes — is implanted in the cerebral cortex (the outer layer of the brain) and records its signals; computer algorithms then translate the signals into digital instructions that may allow people with paralysis to control external devices.

Confusingly, there seemto be two BrainGate organizations. One appears to be a research entity where a number of institutions collaborate and the other is some sort of jointly held company. From the About Us webpage of the BrainGate research entity,

In the late 1990s, the initial translation of fundamental neuroengineering research from “bench to bedside” – that is, to pilot clinical testing – would require a level of financial commitment ($10s of millions) available only from private sources. In 2002, a Brown University spin-off/startup medical device company, Cyberkinetics, Inc. (later, Cyberkinetics Neurotechnology Systems, Inc.) was formed to collect the regulatory permissions and financial resources required to launch pilot clinical trials of a first-generation neural interface system. The company’s efforts and substantial initial capital investment led to the translation of the preclinical research at Brown University to an initial human device, the BrainGate Neural Interface System [Caution: Investigational Device. Limited by Federal Law to Investigational Use]. The BrainGate system uses a brain-implantable sensor to detect neural signals that are then decoded to provide control signals for assistive technologies. In 2004, Cyberkinetics received from the U.S. Food and Drug Administration (FDA) the first of two Investigational Device Exemptions (IDEs) to perform this research. Hospitals in Rhode Island, Massachusetts, and Illinois were established as clinical sites for the pilot clinical trial run by Cyberkinetics. Four trial participants with tetraplegia (decreased ability to use the arms and legs) were enrolled in the study and further helped to develop the BrainGate device. Initial results from these trials have been published or presented, with additional publications in preparation.

While scientific progress towards the creation of this promising technology has been steady and encouraging, Cyberkinetics’ financial sponsorship of the BrainGate research – without which the research could not have been started – began to wane. In 2007, in response to business pressures and changes in the capital markets, Cyberkinetics turned its focus to other medical devices. Although Cyberkinetics’ own funds became unavailable for BrainGate research, the research continued through grants and subcontracts from federal sources. By early 2008 it became clear that Cyberkinetics would eventually need to withdraw completely from directing the pilot clinical trials of the BrainGate device. Also in 2008, Cyberkinetics spun off its device manufacturing to new ownership, BlackRock Microsystems, Inc., which now produces and is further developing research products as well as clinically-validated (510(k)-cleared) implantable neural recording devices.

Beginning in mid 2008, with the agreement of Cyberkinetics, a new, fully academically-based IDE application (for the “BrainGate2 Neural Interface System”) was developed to continue this important research. In May 2009, the FDA provided a new IDE for the BrainGate2 pilot clinical trial. [Caution: Investigational Device. Limited by Federal Law to Investigational Use.] The BrainGate2 pilot clinical trial is directed by faculty in the Department of Neurology at Massachusetts General Hospital, a teaching affiliate of Harvard Medical School; the research is performed in close scientific collaboration with Brown University’s Department of Neuroscience, School of Engineering, and Brown Institute for Brain Sciences, and the Rehabilitation Research and Development Service of the U.S. Department of Veteran’s Affairs at the Providence VA Medical Center. Additionally, in late 2011, Stanford University joined the BrainGate Research Team as a clinical site and is currently enrolling participants in the clinical trial. This interdisciplinary research team includes scientific partners from the Functional Electrical Stimulation Center at Case Western Reserve University and the Cleveland VA Medical Center. As was true of the decades of fundamental, preclinical research that provided the basis for the recent clinical studies, funding for BrainGate research is now entirely from federal and philanthropic sources.

The BrainGate Research Team at Brown University, Massachusetts General Hospital, Stanford University, and Providence VA Medical Center comprises physicians, scientists, and engineers working together to advance understanding of human brain function and to develop neurotechnologies for people with neurologic disease, injury, or limb loss.

I think they’re saying there was a reverse takeover of Cyberkinetics, from the BrainGate company About webpage,

The BrainGate™ Co. is a privately-held firm focused on the advancement of the BrainGate™ Neural Interface System.  The Company owns the Intellectual property of the BrainGate™ system as well as new technology being developed by the BrainGate company.  In addition, the Company also owns  the intellectual property of Cyberkinetics which it purchased in April 2009.

Meanwhile, in Europe there are two projects BrainAble and the Human Brain Project. The BrainAble project is similar to BrainGate in that it is intended for people with injuries but they seem to be concentrating on a helmet or cap for thought transmission (as per Moskovitch’s experience at the beginning of this posting). From the Feb. 28, 2012 news item on Science Daily,

In the 2009 film Surrogates, humans live vicariously through robots while safely remaining in their own homes. That sci-fi future is still a long way off, but recent advances in technology, supported by EU funding, are bringing this technology a step closer to reality in order to give disabled people more autonomy and independence than ever before.

“Our aim is to give people with motor disabilities as much autonomy as technology currently allows and in turn greatly improve their quality of life,” says Felip Miralles at Barcelona Digital Technology Centre, a Spanish ICT research centre.

Mr. Miralles is coordinating the BrainAble* project (http://www.brainable.org/), a three-year initiative supported by EUR 2.3 million in funding from the European Commission to develop and integrate a range of different technologies, services and applications into a commercial system for people with motor disabilities.

Here’s more from the BrainAble home page,

In terms of HCI [human-computer interface], BrainAble improves both direct and indirect interaction between the user and his smart home. Direct control is upgraded by creating tools that allow controlling inner and outer environments using a “hybrid” Brain Computer Interface (BNCI) system able to take into account other sources of information such as measures of boredom, confusion, frustration by means of the so-called physiological and affective sensors.

Furthermore, interaction is enhanced by means of Ambient Intelligence (AmI) focused on creating a proactive and context-aware environments by adding intelligence to the user’s surroundings. AmI’s main purpose is to aid and facilitate the user’s living conditions by creating proactive environments to provide assistance.

Human-Computer Interfaces are complemented by an intelligent Virtual Reality-based user interface with avatars and scenarios that will help the disabled move around freely, and interact with any sort of devices. Even more the VR will provide self-expression assets using music, pictures and text, communicate online and offline with other people, play games to counteract cognitive decline, and get trained in new functionalities and tasks.

Perhaps this video helps,

Another European project, NeuroCare, which I discussed in my March 5, 2012 posting, is focused on creating neural implants to replace damaged and/or destroyed sensory cells in the eye or the ear.

The Human Brain Project is, despite its title, a neuromorphic engineering project (although the researchers do mention some medical applications on the project’s home page)  in common with the work being done at the University of Michigan/HRL Labs mentioned in my April 19, 2012 posting (A step closer to artificial synapses courtesy of memritors) about that project. From the April 11, 2012 news item about the Human Brain Project on Science Daily,

Researchers at the EPFL [Ecole Polytechnique Fédérale de Lausanne] have discovered rules that relate the genes that a neuron switches on and off, to the shape of that neuron, its electrical properties and its location in the brain.

The discovery, using state-of-the-art informatics tools, increases the likelihood that it will be possible to predict much of the fundamental structure and function of the brain without having to measure every aspect of it. That in turn makes the Holy Grail of modelling the brain in silico — the goal of the proposed Human Brain Project — a more realistic, less Herculean, prospect. “It is the door that opens to a world of predictive biology,” says Henry Markram, the senior author on the study, which is published this week in PLoS ONE.

Here’s a bit more about the Human Brain Project (from the home page),

Today, simulating a single neuron requires the full power of a laptop computer. But the brain has billions of neurons and simulating all them simultaneously is a huge challenge. To get round this problem, the project will develop novel techniques of multi-level simulation in which only groups of neurons that are highly active are simulated in detail. But even in this way, simulating the complete human brain will require a computer a thousand times more powerful than the most powerful machine available today. This means that some of the key players in the Human Brain Project will be specialists in supercomputing. Their task: to work with industry to provide the project with the computing power it will need at each stage of its work.

The Human Brain Project will impact many different areas of society. Brain simulation will provide new insights into the basic causes of neurological diseases such as autism, depression, Parkinson’s, and Alzheimer’s. It will give us new ways of testing drugs and understanding the way they work. It will provide a test platform for new drugs that directly target the causes of disease and that have fewer side effects than current treatments. It will allow us to design prosthetic devices to help people with disabilities. The benefits are potentially huge. As world populations grow older, more than a third will be affected by some kind of brain disease. Brain simulation provides us with a powerful new strategy to tackle the problem.

The project also promises to become a source of new Information Technologies. Unlike the computers of today, the brain has the ability to repair itself, to take decisions, to learn, and to think creatively – all while consuming no more energy than an electric light bulb. The Human Brain Project will bring these capabilities to a new generation of neuromorphic computing devices, with circuitry directly derived from the circuitry of the brain. The new devices will help us to build a new generation of genuinely intelligent robots to help us at work and in our daily lives.

The Human Brain Project builds on the work of the Blue Brain Project. Led by Henry Markram of the Ecole Polytechnique Fédérale de Lausanne (EPFL), the Blue Brain Project has already taken an essential first towards simulation of the complete brain. Over the last six years, the project has developed a prototype facility with the tools, know-how and supercomputing technology necessary to build brain models, potentially of any species at any stage in its development. As a proof of concept, the project has successfully built the first ever, detailed model of the neocortical column, one of the brain’s basic building blocks.

The Human Brain Project is a flagship project  in contention for the 1B Euro research prize that I’ve mentioned in the context of the GRAPHENE-CA flagship project (my Feb. 13, 2012 posting gives a better description of these flagship projects while mentioned both GRAPHENE-CA and another brain-computer interface project, PRESENCCIA).

Part of the reason for doing this roundup, is the opportunity to look at a number of these projects in one posting; the effect is more overwhelming than I expected.

For anyone who’s interested in Markram’s paper (open access),

Georges Khazen, Sean L. Hill, Felix Schürmann, Henry Markram. Combinatorial Expression Rules of Ion Channel Genes in Juvenile Rat (Rattus norvegicus) Neocortical Neurons. PLoS ONE, 2012; 7 (4): e34786 DOI: 10.1371/journal.pone.0034786

I do have earlier postings on brains and neuroprostheses, one of the more recent ones is this March 16, 2012 posting. Meanwhile, there are  new announcements from Northwestern University (US) and the US National Institutes of Health (National Institute of Neurological Disorders and Stroke). From the April 18, 2012 news item (originating from the National Institutes of Health) on Science Daily,

An artificial connection between the brain and muscles can restore complex hand movements in monkeys following paralysis, according to a study funded by the National Institutes of Health.

In a report in the journal Nature, researchers describe how they combined two pieces of technology to create a neuroprosthesis — a device that replaces lost or impaired nervous system function. One piece is a multi-electrode array implanted directly into the brain which serves as a brain-computer interface (BCI). The array allows researchers to detect the activity of about 100 brain cells and decipher the signals that generate arm and hand movements. The second piece is a functional electrical stimulation (FES) device that delivers electrical current to the paralyzed muscles, causing them to contract. The brain array activates the FES device directly, bypassing the spinal cord to allow intentional, brain-controlled muscle contractions and restore movement.

From the April 19, 2012 news item (originating from Northwestern University) on Science Daily,

A new Northwestern Medicine brain-machine technology delivers messages from the brain directly to the muscles — bypassing the spinal cord — to enable voluntary and complex movement of a paralyzed hand. The device could eventually be tested on, and perhaps aid, paralyzed patients.

The research was done in monkeys, whose electrical brain and muscle signals were recorded by implanted electrodes when they grasped a ball, lifted it and released it into a small tube. Those recordings allowed the researchers to develop an algorithm or “decoder” that enabled them to process the brain signals and predict the patterns of muscle activity when the monkeys wanted to move the ball.

These experiments were performed by Christian Ethier, a post-doctoral fellow, and Emily Oby, a graduate student in neuroscience, both at the Feinberg School of Medicine. The researchers gave the monkeys a local anesthetic to block nerve activity at the elbow, causing temporary, painless paralysis of the hand. With the help of the special devices in the brain and the arm — together called a neuroprosthesis — the monkeys’ brain signals were used to control tiny electric currents delivered in less than 40 milliseconds to their muscles, causing them to contract, and allowing the monkeys to pick up the ball and complete the task nearly as well as they did before.

“The monkey won’t use his hand perfectly, but there is a process of motor learning that we think is very similar to the process you go through when you learn to use a new computer mouse or a different tennis racquet. Things are different and you learn to adjust to them,” said Miller [Lee E. Miller], also a professor of physiology and of physical medicine and rehabilitation at Feinberg and a Sensory Motor Performance Program lab chief at the Rehabilitation Institute of Chicago.

The National Institutes of Health news item supplies a little history and background for this latest breakthrough while the Northwestern University news item offers more technical details more technical details.

You can find the researchers’ paper with this citation (assuming you can get past the paywall,

C. Ethier, E. R. Oby, M. J. Bauman, L. E. Miller. Restoration of grasp following paralysis through brain-controlled stimulation of muscles. Nature, 2012; DOI: 10.1038/nature10987

I was surprised to find the Health Research Fund of Québec listed as one of the funders but perhaps Christian Ethier has some connection with the province.

Blood, memristors, cyborgs plus brain-controlled computers, prosthetics, and art

The memristor, a circuit element that quite interests me [April 7, 2010 posting], seems to be moving from being a purely electrical engineering term to one that’s used metaphorically to describe biological processes in a way that is transforming my understanding of machine/human (and other animal) interfaces from a science fiction concept to reality.

March 2, 2011 Kate McAlpine wrote an article for the New Scientist which suggested that skin has memristive properties while noting that the same has been said of the brain. From Sweat ducts make skin a memristor,

Synapses, junctions between neurons in the brain, display electrical behaviour that depends on past activity and are said to behave like memristors. This has raised the prospect of using memristors as the basis of an artificial brain.

Now, by re-examining data from the early 1980s on the electrical conductivity of human skin in response to various voltages, Gorm Johnsen and his colleagues at the University of Oslo in Norway have uncovered a more prosaic example of memristive behaviour in nature.

They found that when a negative electrical potential is applied to skin on various parts of the arm, creating a current, that stretch of skin exhibits a low resistance to a subsequent current flowing through the skin. But if the first potential is positive relative to the skin, then a subsequent potential produces a current that meets with a much higher resistance. In other words, the skin has a memory of previous currents. The finding is due to be published in Physical Review E.
The researchers attribute skin’s memristor behaviour to sweat pores.

More recently, there’s been some excitement about a research team in India that’s working with blood so they can eventually create a ‘liquid memristor’. Rachel Courtland wrote a brief item on the ‘blood memristor’ on April 1, 2011 for the IEEE Tech Talk blog,

S.P. Kosta of the Education Campus Changa in Gujarat, India and colleagues have published a paper in the International Journal of Medical Engineering and Informatics showing that human blood changes its electrical resistance depending on how much voltage is applied. It also seems to retain memory of this resistance for at least five minutes.

The team says that makes human blood a memristor: the fourth in the family of fundamental circuit elements that includes the resistor, the capacitor, and the inductor. Proposed in 1971, the memristor’s existence wasn’t proven until 2008, when HP senior fellow Stanley Williams and colleagues demonstrated a memristor device made of doped titanium dioxide.

There was also a March 30, 2011 news item about the Indian research titled, Blood simple circuitry for cyborgs, on Nanowerk, which provided this information,

They [the research team] constructed the laboratory-based biological memristor using a 10 ml test tube filled with human blood held at 37 Celsius into which two electrodes are inserted; appropriate measuring instrumentation was attached. The experimental memristor shows that resistance varies with applied voltage polarity and magnitude and this memory effect is sustained for at least five minutes in the device.

Having demonstrated memristor behavior in blood, the next step was to test that the same behavior would be observed in a device through which blood is flowing. This step was also successful. The next stage will be to develop a micro-channel version of the flow memristor device and to integrate several to carry out particular logic functions. This research is still a long way from an electronic to biological interface, but bodes well for the development of such devices in the future.

Kit Eaton in an April 4, 2011 article (Electronics Made from Human Blood Cells Suggest Cyborg Interfaces, Spark Nightmares) on the Fast Company website gives more details about possible future applications,

Ultimately, the fact that a biological system could be used to interact with a hard semiconductor system could revolutionize biomechanics. That’s because wiring devices like cochlear implants, nerve-triggered artificial limbs and artificial eyeballs into the body at the moment involves a terribly difficult integration of metal wiring–with all the associated risk of infection and rejection. Plus it’s really a very promising first step toward making a cyborg. Countdown to military interest in this tech in 5…4…3…

It should be noted that the team in India is working towards applications in neuroprosthetics. As for the Norwegian team with their ‘sweat duct/skin memristor’, the article did not specify what types of applications, if any, their work might lead to.

As evidenced by the research covered in these news items, the memristor seems to be drifting or, more accurately, developing a second identity/ghost identity as the term is applied to biological processes.

The body as a machine is a notion that’s been around for a while as has the notion of combining the two. The first notion is a metaphor while the second is a staple in science fiction which, in a minor way, has found a home in the real life practice of body hacking where someone implants a magnetic or computer chip into their body (my May 27, 2010 posting). So the memristor becoming a metaphor for certain biological processes doesn’t seem something new but rather the next step in a process that’s well on its way.

Two students at Ryerson University (Toronto, Canada) recently announced that they had developed a brain-controlled prosthetic. From the March 30, 2011 news item on Nanowerk,

Two Ryerson University undergraduate biomedical engineering students are changing the world of medical prosthetics with a newly developed prosthetic arm that is controlled by brain signals. The Artificial Muscle-Operated (AMO) Arm not only enables amputees more range of movement as compared to other prosthetic arms but it allows amputees to avoid invasive surgeries and could potentially save hundreds of thousands of dollars. The AMO Arm is controlled by the user’s brain signals and is powered by ‘artificial muscles’ – simple pneumatic pumps and valves – to create movements. In contrast, traditional prosthetic limbs – which typically offer more limited movements – rely on intricate and expensive electrical and mechanical components.

Developed by third-year student Thiago Caires and second-year student Michal Prywata, the AMO Arm is controlled by the brain and uses compressed air as the main source of power. The digital device makes use of signals in the brain that continue to fire even after a limb is amputated. Users wear a head-set that senses a signal – for example, the thought “up” – and sends it wirelessly to a miniature computer in the arm. The computer then compares the signal to others in a database. The resulting information is sent to the pneumatic system, which in turn, activates the arm to create the correct movement. Simulating the expansion and contraction of real muscles, the system makes use of compressed air from a small, refillable tank in the user’s pocket.

I think what they mean is that the components are not traditionally electrical and mechanical but in fact informed by emerging technologies and the science that supports them. After all, the computer must run on some kind of electricity and brain activity (wireless signals from the brain will be controlling the prosthetic) is often described as electrical. The result is that the human and the machine are effectively made one since the prosthetic arm is controlled as if it were ‘biological’ arm.

On another part of the spectrum, Iraqui artist Wafaa Bilal made headlines recently when he had a camera implanted into the back of his head creating a third eye. Designed to be a one year project, the artist had to remove the camera when he developed an infection at the site of one of the metal posts used to anchor the camera to his head. From the Feb. 11, 2011 BBC news item,

An artist who had a camera implanted into the back of his head has been forced to remove it after his body rejected part of the device.

Iraqi-born Wafaa Bilal had surgery last week to remove one of three posts holding the camera in place as it posed a risk of infection.

The camera had been taking a photo every minute as part of a year-long project.

Wafaa Bilal and camera (image downloaded from BBC website)

(The artist would like to try it again but, in the meantime, has slung the camera around his neck as a substitute.)

In Bilal’s case, the body is being significantly altered as the machine (camera) is implanted in a place (back of head) where no animal has them located.

What I’m getting at with all of this is that at the same time we seem to be expanding the memristor’s meaning from a term used to describe a concept in electrical engineering to include biological processes, we are exploring new ways of integrating machinery into our bodies. In effect our relationships to our bodies and machines are changing and that change can be traced in the language we use to describe ourselves.
 

Reverse engineering the brain Ray Kurzweil style; funding for neuroprosthetics; a Canadian digital power list for 2009

After much hemming and hawing, I finally got around to reading something about Ray Kurzweil and his ideas in an interview at the H+ site and quite unexpectedly was engaged by his discussion of consciousness. From the interview,

I get very excited about discussions about the true nature of consciousness, because I‘ve been thinking about this issue for literally 50 years, going back to junior high school. And it‘s a very difficult subject. When some article purports to present the neurological basis of consciousness… I read it. And the articles usually start out, “Well, we think that consciousness is caused by…” You know, fill in the blank. And then it goes on with a big extensive examination of that phenomenon. And at the end of the article, I inevitably find myself thinking… where is the link to consciousness? Where is any justification for believing that this phenomenon should cause consciousness? Why would it cause consciousness?

Some scientists say, “Well, it‘s not a scientific issue, therefore it‘s not a real issue. Therefore consciousness is just an illusion and we should not waste time on it.” But we shouldn‘t be too quick to throw it overboard because our whole moral system and ethical system is based on consciousness.

The article is well worth a read  and I have to say I enjoyed his comments about science fiction movies. I’m not enamoured of his notion about trying to reverse engineer brains no matter how ‘mindfully’ done. I suspect I have a fundamental disagreement with many of Kurweil’s ideas which as far as I can tell are profoundly influenced by his experience and success in IT (information technology).

Unlike Kurzweil, I don’t view the brain or genomes as computer codes but I will read more about his work and ideas as he makes me think about some of my unconscious (pun intended) assumptions. (Note: in the H+ article Kurzweil mentions some nanotechnology guidelines from what the interviewers call the Forsyth Institute, I believe Kurzweil was referring to the Foresight Institute’s nanotechnology guidelines found here.)

I guess I’m getting a little blasé about money as I find the $1.6 million US funding awarded to help with neuroprosthetics for returning US soldiers a little on the skimpy side. From the news item on Nanowerk,

The conflicts in Iraq and Afghanistan have left a terrible legacy: more than 1,200 returning American soldiers have lost one or more limbs. To address this growing national need, researchers at Worcester Polytechnic Institute (WPI) are laying the groundwork for a new generation of advanced prosthetic limbs that will be fully integrated with the body and nervous system. These implantable neuroprosthetics will look and function like natural limbs, enabling injured soldiers and the more than 2 million other amputees in the United States lead higher quality, more independent lives.

As for making these limbs more natural looking, I find this contrasts a bit with some of Lanfranco Aceti’s work  (I first posted my comments about it here) where he notes that males (under 50) don’t want limbs that look natural. I don’t if he or someone else has followed up with that but it certainly poses an intriguing question about how we may be starting to view our bodies, gender differences and all.

Michael Geist has a 2009 Canadian digital power list on The Tyee website here. I was surprised that Gary Goodyear (Minister of State for Science and Technology) received no mention, given his portfolio.