From an August 28, 2020 ISEA 2020 notice (received via email),
DISCOVER THE ISEA2020 WORKSHOP PROGRAMME!💥
Montreal, August 28 —Montreal Digital Spring (Printemps numérique)unveils the workshop programme for ISEA‘s 26th edition, featuring a range of exciting workshops happening on October 17th and 18th. Facilitated by practitioners, artists and researchers who will focus on the themes and techniques related to their practices and expertise, the workshops will adopt hands-on approaches, experimentations, and discussions on themes raging from data gloves, to artificial intelligence, and bacterial growth.
NEUROMEDIA: ENHANCING SENSORY PERCEPTION FOR ARTISTS AND DESIGNERS
Part1. October 17 – 8:00am – 3:00pm Part2. October 18 – 8:00am – 10:00am
This workshop offers a unique blend of sensor systems lab exercises from neuroscience, media arts and design to context ideas. Participants must apply in pairs to physically work together on their sensory perception projects. The pairs will meet virtually with the other workshop members to facilitate and attend presentations, and compare results.
With Jill Scott and Marille Hahne
Part1. October 17 – 8:30am – 4:30pm Part2. October 18 – 8:30am – 4:30pm
In this workshop, participants will manufacture their very own pair of “Data Gloves,” economic and open-source alternatives for advanced and detailed interaction of VR environments. Participants will have access to all the designs and codes necessary to operate the “Data Gloves” and will be taught how they are built.
With Hugo Vargas
DYNAMICS OF PERCEPTIONS – ENGAGING WITH THE FELT EXPERIENCE OF TEMPORALLY DYNAMIC ALGORITHMS
October 17 – 9:00am – 12:00pm
This workshop looks at the relationship between machine subjectivity and human subjectivity expressed temporally through artistic media, and features a series of short presentations, experiments and discussions.
With Alexandre Saunier, David Howes, Christopher Salter, and Joseph Thibodeau.
ART AND INNOVATION IN THE AGE OF BIG DATA: DESIGN OF INFO-OBJECTS AND INTERFACES FOR DATA VISUALIZATION
Part 1. October 17 – 9:30am – 12:00pm Part 2. October 18 – 1:00pm – 2:30pm
This workshop focuses on data and representation, and will present a step-by-step approach to identify significant patterns in datasets and to explore innovative methods to make insights visible and tangible. Water will be the central theme for this edition.
With Andrea Sosa, Everardo Reyes, and Homero Pellicer.
NETWORKED ART PRACTICE AFTER DIGITAL PRESERVATION
October 17 – 10:00am – 3:00pm
This workshop traces the edges and boundaries of the preservation of both analogue and digital networked art practice. Participants will collectively identify questions addressing digital preservation (including ‘preventative conservation’ and record-keeping) and work in groups to develop novel approaches, leading towards a greater understanding of the networked conservation concerns of a diverse range of work.
With Roddy Hunter and Sarah Cook. Joined by guest practitioners.
PLAYFUL INVESTIGATIONS ON MULTIPLE SCALES
October 17 – 10:30am – 2:30pm
The city operates on different scales: bikes, people, houses on street level; traffic and communities on neighbourhood level; infrastructure on the city level. This workshop playfully investigates transformations and frictions that occur when instruments that help to make sense of higher scale phenomena are introduced.
With Viktor Bedö and Ida Toft.
THE HUMAN SEARCH ENGINE: A MILLENNIAL TOOLKIT 4 ASSOCI@IVE EXPLOR@ION
Round#1. October 17 – 11:00am – 1:00pm / Round#2. October 18 – 11:00am – 1:00pm
The workshop is aimed at participants looking for a middle-ground approach towards online life. We offer a toolkit to those who wish to neither disconnect nor let habit-forming technologies run their lives. We believe we can “deprogram” these technologies in a way that empowers us.
with Carmel Barnea Brezner Jonas and Gabriel S Moses
EMPIRES, VILLAGES, ECOLOGIES OF EXPERIMENTAL PRACTICES
October 17 – 11:30am – 1:00pm
This workshop invites participants to take creative leaps through experimentation in telematic, embodied learning to break outside the box of traditional pedagogy and electronic art, because extraordinary times and complex problems call for extraordinary vision and groundbreaking solutions.
With Diana Ayton-Shenker and Xin Wei Sha
AVATARS IN ZOOM FOR ALL! (A HANDS-ON TUTORIAL)
October 17 – 1:00pm – 3:30pm
This is a hands-on participatory tutorial, where you will create deep-fake videos using your own materials, and play with various options of becoming an online avatar.
With Eyal Gruss
QUEER AND BIOPHILIC APPROACH OF THE CUTANEOUS MICROBIOME
October 17 – 1:30pm – 4:00pm
This workshop will allow participants to experience the cutaneous microbiome (micro-organisms that live on and in our skin) in a haptic -visual/olfactive- and intellectual reflection about our ubiquitous relationships of hate/love with this part of ourselves.
With Nathalie Dubois Calero
PASS AGAIN THROUGH THE HEART: GESTURE, MEMORY, AND FOOD
October 17 – 2:30pm – 4:30pm
This workshop looks at how knowledge is shared through gestures and feelings by family members. It is informed by an ongoing project that collects recipes from Canadian immigrants and refugees, each touching on acknowledgment and formation of transnational identities within North America.
With Immony Mèn and Patricio Dávil
MEASURING COMPUTATIONAL CREATIVITY: COLLABORATIVELY DESIGNING METRICS FOR EVALUATING CREATIVE MACHINES
October 18 – 3:00pm – 7:00pm
This half-day workshop extends empirical methods and engages a broader arts and machine learning community to collaboratively define quantitative metrics assessing the creativity of algorithms and machines. This workshop is a first attempt to establish evaluation metrics for the area of creative AI.
With Eunsu Kang, Jean Oh, and Robert Twomey.
Should you be considering the purchase of a pass (from the August 28, 2020 notice),
Important : These workshops are only available to holders of an ISEA2020 FULL Pass
REMINDER: THE EARLY BIRD RATE is available only until September 1
I wonder what happens to geography and time when you hold your conference virtually? Part of the excitement of a conference or other meetings is the promise of the destination with new people and new adventures. Whether 2020 is a pause between in-person meetings, a moment when everything changed, or some combination is yet to be determined but perhaps ISEA2020 will be a harbinger.
I received a June 10, 2020 notice (via email) with the latest news about ISEA2020,
Montreal, June 10, 2020 —ISEA2020 from October 13 to 18, 2020 goes entirely digital, with an innovative experiential format.
The worldwide COVID-19 outbreak has forced ISEA2020 in Montreal to be postponed to October 13 to 18. The physical distancing measures put in place in many countries and the travel restrictions imposed to prevent the spread of the pandemic mean that we cannot all be physically present in Montreal. Montreal Digital Spring (Printemps numérique) – the organizers of ISEA2020 – have thus decided to make the symposium a 100% online event. Our team is currently working on the platform that will allow us to come together, connect, and exchange knowledge and practices, despite the physical distance. We worked with our partners and collaborators, experts in art, design, science and technology to (if only begin to) reinvent the format of academic interdisciplinary conferencing!
Programming: ISEA2020 is a full week of research and creation, 100% online, with more than 300 international speakers and artists from over 40 countries.
Connecting: We are working on the online platform to ensure we meet ISEA’s core values of encouraging and promoting creative exchanges between diverse groups; of creating opportunities for networking and informal meetings, in addition to ensuring the good flow of panel sessions.
Programming for all the time-zones: From October 13 to 16, conference presentations will unfold over 16 consecutive hours each day, in order to include participants in all the time zones, from East Asia to the west Americas.
Reduced registration fee: The registration fee has been reduced. In addition to saving travel costs, ISEA2020 Online is accessible at a significantly reduced fee, hoping it will attract a larger number of participants, including more students and independent artists.
Live Q&A: All presentation sessions, including keynote sessions, will include live Q&A periods, mediated by invited delegates.
Art Programming: We are working with artists and partners on strategies to showcase the selected projects and special programming.
While we regret not seeing you in Montreal, the new format will make ISEA2020 accessible to a larger number and will certainly contribute to a broader discussion on how to produce and transfer knowledge and showcase art through connected digital communication platforms. Our team is committed to ensuring the high standard of creative and academic contributions that is paramount to ISEA.
We look forward to seeing you online this fall!
You can now purchase your ISEA2020 Online Passat the Early Bird rates of CAD $99 (regular) and CAD $69 (students), offer valid until August 13 .
NEW DEADLINE TO REGISTER (for presenters)
The deadline to register, to upload the camera-ready papers, and to fill in the Zone Festival form is July 27 at 11:59 pm (GMT-5).
ISEA2020 ONLINE: WHY SENTIENCE? OCTOBER 13-18, 2020
The academic chairs’ statements regarding the ISEA2020 online turn:
Since last August  when we established the ISEA2020 theme of “Why Sentience?”, life on Earth has been dramatically transformed. Our belief in concepts like proximity, justice, equality, indeed, the very concept of the future itself, has been radically uprooted. As cultural organizations worldwide scramble to adapt, the ISEA2020 team has decided to reimagine the event for the anytime/anyplace zone of digital space and to transform it into an online experience. But we have also realized that there is no need to adjust the theme to make it more “responsive” to our current conditions. Despite their almost cataclysmic impact on the political-economic-social-cultural-ecological fabric of the world, the triumvirate forces of the coronavirus pandemic, its disastrous economic consequences, as well as systemic racial injustice have now acutely amplified ISEA2020s question: “Why Sentience?” These conditions sharpen the need to stop, pause and re-examine what it means to be sentient, “the ability to feel or perceive.” They help us reformulate our notions of what the world is with us and beyond us. They give us a front seat perspective on the corporeal and ecological entanglements between power and knowledge, animals and humans, machines and environment, oppression and liberation. They pointedly demonstrate that difference—social-economic-cultural—resonates through the sentient world. The virus—a 120-160 nm in diameter entity that is invisible to our human senses and considered neither living nor dead but ontologically somewhere in between [emphasis mine]—is thus perversely a great teacher and provides us lessons on how the modern splitting up of the sentient and inanimate worlds increasingly makes no sense.
ISEA’s mission aims to foster interdisciplinary academic discourse and exchange among culturally diverse organizations and individuals working with art, science and technology. As we write, ISEA2020 should have already passed into history. The new digital space of ISEA2020 will link the local community in Montreal with the international one beyond so that we can collectively rethink the form of such an event. The new platform will also allow us to examine close up these new and, at the same time, ongoing historical set of conditions; conditions that demand a response if we are to live in the coming (post)-pandemic world.
Christine Ross – McGill University (Montreal, Canada)
Chris Salter – Concordia University/Hexagram (Montreal, Canada)
There is a conference trailer for this new ‘virtual’ version of the 2020 conference,
Montreal Digital Spring (Printemps numérique) produced both the English language version and this one in French***, Note: Video [credit]: Guillaume Guardia,
I’m not sure why the French language version is so much shorter*** (maybe I found an abridged version?), in any case, the content is quite different and you may want to check out both trailers.
***ETA June 22, 2020 at 1550 PDT: The answer to my question as to why one trailer was shorter? Two different (but this year related) events. I failed to note that the second trailer was for “MTL Connect.” Here is Manuelle Freire’s description (academic programme manager of ISEA2020, Printemps numerique) of MTL Connect,
The latter is an annual event organised in Montreal by Printemps numérique, consisting of different thematic pavilion. This year ISEA2020 is the art and creativity pavilion of MTL Connect, so part of a larger endeavour that is affected by this online turn in its entirety.
As for MTL Connect, there’s this from the homepage,
BRINGING TOGETHER DIGITAL MINDS, DIGITALLY
6 DAYS OF PROGRAMMING • +400 SPEAKERS • 50 COUNTRIES REPRESENTED • +10,000 ATTENDEES • THOUSANDS OF OPPORTUNITIES FOR INTERACTION
That’s it for the correction. ***
Meeting technology, cyber security, and local involvement
I emailed (Friday, June 19, 2020) a couple of questions to the organizers which they have kindly answered.
Are you going to be using Zoom as the technology for virtual attendance? Will there be security measures for attendees?
[A]re there going to be any local (Vancouver, BC) virtual or in-person get-togethers? By October it might be possible to have small groups (with appropriate precautions) meet in person for ISEA2020 discussions/participation in virtual events held elsewhere. (Just a thought)
They responded by Sunday, June 21, 2020). That is quickly. The short answer to both questions is: “We don’t know yet.”
More specifically, Manuelle Freire (Printemps numerique) had this to say,
I will have to forward your first question regarding the technology of the platform, specifically cybersecurity, to the platform development project manager. Cybersecurity is an important matter that we have discussed internally and will be included in the FAQ and the IEA2020, as soon as we have stabilized the different features of the platform and we are ready to release.
As for the second question,
In what comes to small groups meeting in person. It is indeed possible that groups [might] be able to meet in October , but at this stage, with social distancing and travel restrictions in place, we are still facing degrees of uncertainty. While we regret not meeting everyone in Montréal, moving the symposium 100% online seemed the only safe and certain solution. No in-person activities are scheduled for now.
The questions were also sent to Philippe Pasquier, a locally based (Vancouver, BC) member of the ISEA2020 academic committee and he had this to say about the possibility of local, in-person get-togethers,
As for (2), this is a good idea. Let’s wait and see what will be possible and revisit this idea closer to the date.
The responses have made me happy. Hearing that they take cybersecurity seriously is downright musical and learning that they are open to local, small, in person get-togethers is spirit-lifting.
In 2009, I attended an ISEA being held in Northern Ireland and Ireland and asked one of the organizers if any of their symposia had been held in Canada. Yes! Montréal, my source raved at length, hosted a great meeting.
The next Canadian ISEA host was Vancouver in 2015 and guess what? Someone in a lineup was raving about the Montréal meeting. It seems that 1995 meeting has taken on a legendary glow.
It was a privilege being able to attend two meetings in person. Legendary, problematic, or good, the meetings bring together exciting talent and disturbing and/or mind-expanding ideas and experiences. Given the circumstances, the organizers find themselves dealing with, I wish them the best of luck although I’m confident that despite all the obstacles, ISEA2020 will be an extraordinary affair.
On a practical note, the $99 (or less) fee for the online pass is a good deal. (I know because I had to pay for mine when they were here in Vancouver in 2015. By the way, I’ve never regretted a penny of it.)
Yellowstone to Yukon (Y2Y) Conservation Initiative has a paid internship position for a Videographer and Digital Storyteller. The submission deadline is May 18, 2020.
Before getting to the internship, here’s a description of the organization from its Wikipedia entry (Note: Links have been removed),
The Yellowstone to Yukon Conservation Initiative or Y2Y is a joint Canada–United States not-for-profit organization and the only organization dedicated to securing the long-term ecological health of the region from Yellowstone National Park to Canada’s Yukon.
Y2Y’s work is a collaborative effort. Whether it is other conservation groups, local landowners, businesses, government agencies, Native Americans and First Nations, scientists, or others, partners are the force behind the Yellowstone to Yukon vision.
This position is partly funded through the Canada Summer Jobs program. Applicants must be between the ages of 15 to 30 years, a Canadian citizen, permanent resident or with refugee protection, and have a valid Social Insurance Number. Y2Y is an equal opportunity employer and it is our policy to assure equal opportunities for employees and applicants regardless of race, national or ethnic origin, colour, religion, age, sex, sexual orientation, gender identity or expression, marital status, family status, genetic characteristics, disability or conviction of an offence for which a pardon has been granted or in respect of which a record suspension has been ordered. This policy applies to hiring, terms and conditions of employment, salary, benefits, promotion, salary adjustment, evaluation, termination and grievances.
The successful candidate must have their own equipment including editing software and an office space to work from.
LOCATION: Ideally, but not absolutely required, the candidate will be based in the southeastern British Columbia’s Columbia Headwaters region. Y2Y’s B.C. staff are located in Nelson and New Denver and the intern’s main supervisor is located in Canmore, Alberta.
HOURS OF WORK AND SALARY
The start and end date is flexible with the video project(s) to be completed in summer/fall 2020. This position is subject to Canada Summer Jobs funding and restrictions but is predicted to be eight weeks at 30 hours/week. Hours and days of work are somewhat flexible and will vary depending on filming needs. The salary is $18 per hour. Y2Y will reimburse approved out-of -pocket expenses.
As a strong candidate for this position, you are a story-teller – and you know the power of digital storytelling, especially when it comes to a well-crafted video. You find yourself seeking new ways to inspire people to explore the great outdoors and take action on environmental issues in their own backyard. As such, you want to combine your passion for nature with your skills in video production and digital storytelling. If this sounds like you, we want to get to know you more! Yellowstone to Yukon
Conservation Initiative (Y2Y) is seeking a videography and digital storytelling intern to support its public outreach and strengthen its connections with supporters, funders and donors. This exciting position is suited to someone interested in combining their videography, interpersonal and digital communications skills with their passion for wildlife, outdoor recreation and ecosystems conservation.The successful candidate will help with telling the story of our project work, partners and successesthrough interviewing stakeholders and editing videos that will make the case for conservation.
This role will also support our public-facing events and help convey the importance of Y2Y’s work in large landscape conservation, and more specifically in the Columbia Headwaters region of British Columbia.The position offers significant hands-on experience with the processes and practices of a non-profit conservation organization, and non-profit culture and administration. It aims to mentor a young professional interested in combining skills in video production, digital communications or another related field with a love of the environment, wildlife recreation and/or science.
TO APPLY: Send cover letter and resume detailing why you are interested in this position and your qualifications by 5 p.m.MST on Monday, May 18, 2020 to email@example.com. Include at least two references and a portfolio or at least one sample/link to your recent work in videography and digital storytelling.Successful candidates will receive a phone interview followed by videoconference interviews.
I wanted something completely different today and found it in a May 2, 2020 article, by Lucie Laumonier for University Affairs, about a multimedia app featuring the Canterbury Tales narrated in middle English,
Four historians from Canada and England have launched the General Prologue app, the first app featuring an audio performance of Geoffrey Chaucer’s The Canterbury Tales in its original 14th-century English.
“Here bygynneth the Book of the tales of Caunterbury,” says the expressive voice of the narrator. The strange Middle English words comprise the opening verse of the medieval masterpiece composed by Chaucer more than 600 years ago. The app, which launched on February 3, is available for iOS and Android users, and through a dedicated website.
A University of Saskatchewan-led international team has produced the first web and mobile phone app of Geoffrey Chaucer’s The Canterbury Tales–the first major literary work augmented by new scholarship, in any language, presented in an app.
“We want the public, not just academics, to see the manuscript as Chaucer would have likely thought of it–as a performance that mixed drama and humor,” said University of Saskatchewan (USask) English professor Peter Robinson, leader of the project.
“We have become convinced, over many years, that the best way to read the Tales is to hear it performed–just as we imagine that Chaucer himself might have performed it at the court of Richard II.”
The free app is the first edition in a planned series. The app features a 45-minute audio performance of the GeneralPrologue of the Tales–the masterpiece work by the most important English writer before Shakespeare–along with the digitized original manuscript. While listening to the reading, users have access to supporting content such as a translation in modern English, commentary, notes and vocabulary explaining Middle English words used by Chaucer.
The app, an offshoot of Robinson’s 25-year work to digitize the Canterbury Tales, contains key new research work. This includes a new edited text of the Prologue created by USask sessional lecturer Barbara Bordalejo, a new reading of the Tales by former USask student Colin Gibbings, and new findings about the Tales by UCL (University College London) medievalist professor Richard North. The National Library of Wales offered its digitized version of the Prologue‘s original manuscript for the app.
The late Monty Python star Terry Jones, who was a medievalist with two influential books on Chaucer, was also instrumental in developing the content of the app. His translation of The GeneralPrologue and his books feature in the introduction and notes. This work on the app is thought to have been the last major academic project that Jones worked on before his passing on January 21.
The app was released on Android and Apple IoS just after Jones’ birthday on February 1st, in celebration of Jones’ academic work.
“We were so pleased that Terry was able to see and hear this app in the last weeks of his life. His work and his passion for Chaucer was an inspiration to us,” said Robinson, whose work on the Tales has been supported by USask and by the federal Social Sciences and Humanities Research Council (SSHRC). “We talked a lot about Chaucer and it was his idea that the Tales would be turned into a performance.”
Because Chaucer left the Tales unfinished at his death, there is no single text of the Tales, and scholars have to re-construct the text from over 80 distinct manuscripts, mostly written by hand before 1500.
“While the app has material which should be of interest to every Chaucer scholar, it is particularly designed to be useful to people reading Chaucer for the first time. These include not only bachelor of arts university students and school children but also members of the public who have their own interest in Chaucer and his works,” said UCL’s North.
Robinson’s Canterbury Tales project, based at USask since 2010, includes several students who are transcribing all 30,000 pages of the manuscripts into the computer to discover how they are related to each other and to Chaucer’s lost original.
“The app is important for people who do not know the history behind the production of the Canterbury Tales, and to understand how the modern concept of author didn’t exist back then,” said Robinson. “We have many manuscripts copied by hand over time, and the Canterbury Tales Project hopes to establish where they come from, how they were created and who produced them as part of that history.”
Robinson said that the team has ready materials to develop at least two more apps, in particular Miller’sTale, the second story in the Canterbury Tales.
The GeneralPrologue app was built around the Hengwrt manuscript of the Tales, commonly regarded as the best source for Chaucer’s text and held at The National Library of Wales. The specialist preservation and digitization work undertaken at The National Library of Wales enabled the images of the original manuscript to be presented with supporting content for readers via the app.
North’s academic research on the project includes several new discoveries. For instance, he has found evidence suggesting that Chaucer’s Knight, one of the main characters of the Tales, is at the siege of Algeciras near Gilbraltar, in the south of Spain, in 1369 instead of the commonly assumed date 1342-44.
North believes that putting the Knight at this siege puts his age nearer to 50 years old when the reader encounters him with the other pilgrims in the Tabard in the GeneralPrologue–about the age of Chaucer himself.
At long last, the end is in sight! This last part is mostly a collection of items that don’t fit elsewhere or could have fit elsewhere but that particular part was already overstuffed.
Podcasting science for the people
March 2009 was the birth date for a podcast, then called Skeptically Speaking and now known as Science for the People (Wikipedia entry). Here’s more from the Science for the People About webpage,
Science for the People is a long-format interview podcast that explores the connections between science, popular culture, history, and public policy, to help listeners understand the evidence and arguments behind what’s in the news and on the shelves.
Every week, our hosts sit down with science researchers, writers, authors, journalists, and experts to discuss science from the past, the science that affects our lives today, and how science might change our future.
Rachelle Saunders: Producer & Host
I love to learn new things, and say the word “fascinating” way too much. I like to talk about intersections and how science and critical thinking intersect with everyday life, politics, history, and culture. By day I’m a web developer, and I definitely listen to way too many podcasts.
Created in 2007 with the generous funding of the Social Sciences and Humanities Research Council of Canada Strategic Knowledge Cluster grant, Situating Science is a seven-year project promoting communication and collaboration among humanists and social scientists that are engaged in the study of science and technology.
You can find out more about Situating Science’s final days in my August 16, 2013 posting where I included a lot of information about one of their last events titled, “Science and Society 2013 Symposium; Emerging Agendas for Citizens and the Sciences.”
The “think-tank” will dovetail nicely with a special symposium in Ottawa on Science and Society Oct. 21-23. For this symposium, the Cluster is partnering with the Institute for Science, Society and Policy to bring together scholars from various disciplines, public servants and policy workers to discuss key issues at the intersection of science and society. [emphasis mine] The discussions will be compiled in a document to be shared with stakeholders and the wider public.
The team will continue to seek support and partnerships for projects within the scope of its objectives. Among our top priorities are a partnership to explore sciences, technologies and their publics as well as new partnerships to build upon exchanges between scholars and institutions in India, Singapore and Canada.
The Situating Science folks did attempt to carry on the organization’s work by rebranding the organization to call it the Canadian Consortium for Situating Science and Technology (CCSST). It seems to have been a short-lived volunteer effort.
Meanwhile, the special symposium held in October 2013 appears to have been the springboard for another SSHRC funded multi-year initiative, this time focused on science collaborations between Canada, India, and Singapore, Cosmopolitanism and the Local in Science and Nature from 2014 – 2017. Despite their sunset year having been in 2017, their homepage boasts news about a 2020 Congress and their Twitter feed is still active. Harking back, here’s what the project was designed to do, from the About Us page,
Welcome to our three year project that will establish a research network on “Cosmopolitanism” in science. It closely examines the actual types of negotiations that go into the making of science and its culture within an increasingly globalized landscape. This partnership is both about “cosmopolitanism and the local” and is, at the same time, cosmopolitan and local.
Anyone who reads this blog with any frequency will know that I often comment on the fact that when organizations such as the Council of Canadian Academies bring in experts from other parts of the world, they are almost always from the US or Europe. So, I was delighted to discover the Cosmopolitanism project and featured it in a February 19, 2015 posting.
Expose a hitherto largely Eurocentric scholarly community in Canada to widening international perspectives and methods,
Build on past successes at border-crossings and exchanges between the participants,
Facilitate a much needed nation-wide organization and exchange amongst Indian and South East Asian scholars, in concert with their Canadian counterparts, by integrating into an international network,
Open up new perspectives on the genesis and place of globalized science, and thereby
Offer alternative ways to conceptualize and engage globalization itself, and especially the globalization of knowledge and science.
Bring the managerial team together for joint discussion, research exchange, leveraging and planning – all in the aid of laying the grounds of a sustainable partnership
Eco Art (also known as ecological art or environmental art)
I’m of two minds as to whether I should have tried to stuff this into the art/sci subsection in part 2. On balance, I decided that this merited its own section and that part 2 was already overstuffed.
Let’s start in Newfoundland and Labrador with Marlene Creates (pronounced Kreets), here’s more about her from her website’s bio webpage,
Marlene Creates (pronounced “Kreets”) is an environmental artist and poet who works with photography, video, scientific and vernacular knowledge, walking and collaborative site-specific performance in the six-acre patch of boreal forest in Portugal Cove, Newfoundland and Labrador, Canada, where she lives.
For almost 40 years her work has been an exploration of the relationship between human experience, memory, language and the land, and the impact they have on each other. …
Currently her work is focused on the six acres of boreal forest where she lives in a ‘relational aesthetic’ to the land. This oeuvre includes Water Flowing to the Sea Captured at the Speed of Light, Blast Hole Pond River, Newfoundland 2002–2003, and several ongoing projects:
Marlene Creates received a Governor General’s Award in Visual and Media Arts for “Lifetime Artistic Achievement” in 2019. …
An October 1, 2018 article by Yasmin Nurming-Por for Canadian Art magazine features 10 artists who focus on environmental and/or land art themes,
As part of her 2016 master’s thesis exhibition, Fredericton [New Brunswick] artist Gillian Dykeman presented the video Dispatches from the Feminist Utopian Future within a larger installation that imagined various canonical earthworks from the perspective of the future. It’s a project that addresses the inherent sense of timelessness in these massive interventions on the natural landscape from the perspective of contemporary land politics. … she proposes a kind of interaction with the invasive and often colonial gestures of modernist Land art, one that imagines a different future for these earthworks, where they are treated as alien in a landscape and as beacons from a feminist future.
If you have the time, I recommend reading the article in its entirety.
Oddly, I did not expect Vancouver to have such an active eco arts focus. The City of Vancouver Parks Board maintains an Environmental Art webpage on its site listing a number of current and past projects.
I cannot find the date for when this Parks Board initiative started but I did find a document produced prior to a Spring 2006 Arts & Ecology think tank held in Vancouver under the auspices of the Canada Council for the Arts, the Canadian Commission for UNESCO, the Vancouver Foundation, and the Royal Society for the Encouragement of the Arts, Manufactures and Commerce (London UK).
In all likelihood, Vancouver Park Board’s Environmental Art webpage was produced after 2006.
I imagine the document and the think tank session helped to anchor any then current eco art projects and encouraged more projects.
While its early days were in 2008, EartHand Gleaners (Vancouver-based) wasn’t formally founded as an arts non-for-profit organization until 2013. You can find out more about them and their projects here.
Eco Art has been around for decades according to the eco art think tank document but it does seemed to have gained momentum here in Canada over the last decade.
Photography and the Natural Sciences and Engineering Research Council of Canada (NSERC)
Exploring the jack pine tight knit family tree. Credit: Dana Harris Brock University (2018)
Pictured are developing phloem, cambial, and xylem cells (blue), and mature xylem cells (red), in the outermost portion of a jack pine tree. This research aims to identify the influences of climate on the cellular development of the species at its northern limit in Yellowknife, NT. The differences in these cell formations is what creates the annual tree ring boundary.
Science Exposed is a photography contest for scientists which has been run since 2016 (assuming the Past Winners archive is a good indicator for the programme’s starting year).
The 2020 competition recently closed but public voting should start soon. It’s nice to see that NSERC is now making efforts to engage members of the general public rather than focusing its efforts solely on children. The UK’s ASPIRES project seems to support the idea that adults need to be more fully engaged with STEM (science, technology, engineering, and mathematics) efforts as it found that children’s attitudes toward science are strongly influenced by their parents’ and relatives’ attitudes.(See my January 31, 2012 posting.)
Ingenious, the book and Ingenium, the science museums
To celebrate Canada’s 150th anniversary in 2017, then Governor General David Johnston and Tom Jenkins (Chair of the board for Open Text and former Chair of the federal committee overseeing the ‘Review of Federal Support to R&’D [see my October 21, 2011 posting about the resulting report]) wrote a boo about Canada’s inventors and inventions.
Johnston and Jenkins jaunted around the country launching their book (I have more about their June 1, 2017 Vancouver visit in a May 30, 2017 posting; scroll down about 60% of the way]).
The book’s full title, “Ingenious: How Canadian Innovators Made the World Smarter, Smaller, Kinder, Safer, Healthier, Wealthier and Happier ” outlines their thesis neatly.
Not all that long after the book was launched, there was a name change (thankfully) for the Canada Science and Technology Museums Corporation (CSTMC). It is now known as Ingenium (covered in my August 10, 2017 posting).
The reason that name change was such a relief (for those who don’t know) is that the corporation included three national science museums: Canada Aviation and Space Museum, Canada Agriculture and Food Museum, and (wait for it) Canada Science and Technology Museum. On the list of confusing names, this ranks very high for me. Again, I give thanks for the change from CSTMC to Ingenium, leaving the name for the museum alone.
2017 was also the year that the newly refurbished Canada Science and Technology Museum was reopened after more than three years (see my June 23, 2017 posting about the November 2017 reopening and my June 12, 2015 posting for more information about the situation that led to the closure).
A Saskatchewan lab, Convergence, Order of Canada, Year of Science, Animated Mathematics, a graphic novel, and new media
Since this section is jampacked, I’m using subheads.
Dr. Brian Eameshosts an artist-in-residence,Jean-Sebastien (JS) Gauthier at the University of Saskatchewan’s College of Medicine Eames Lab. A February 16, 2018 posting here featured their first collaboration together. It covered evolutionary biology, the synchrotron (Canadian Light Source [CLS]) in Saskatoon, and the ‘ins and outs’ of a collaboration between a scientist an artist. Presumably the art-in-residence position indicates that first collaboration went very well.
In January 2020, Brian kindly gave me an update on their current projects. Jean-Sebastin successfully coded an interactive piece for an exhibit at the 2019 Nuit Blanche Saskatoon event using Connect (Xbox). More recently, he got a VR [virtual reality] helmet for an upcoming project or two.
Our Glass is a work of interactive SciArt co-created by artist JS Gauthier and biologist Dr Brian F. Eames. It uses cutting-edge 3D microscopic images produced for artistic purposes at the Canadian Light Source, Canada’s only synchrotron facility. Our Glass engages viewers of all ages to peer within an hourglass showing how embryonic development compares among animals with whom we share a close genetic heritage.
Eames also mentioned they were hoping to hold an international SciArt Symposium at the University of Saskatchewan in 2021.
Cat Lau’s December 23, 2019 posting for the Science Borealis blog provides insight into Zaelzer-Perez’s relationship to science and art,
Cristian: I have had a relationship with art and science ever since I have had memory. As a child, I loved to do classifications, from grouping different flowers to collecting leaves by their shapes. At the same time, I really loved to draw them and for me, both things never looked different; they (art and science) have always worked together.
I started as a graphic designer, but the pursuit to learn about nature was never dead. At some point, I knew I wanted to go back to school to do research, to explore and learn new things. I started studying medical technologies, then molecular biology and then jumped into a PhD. At that point, my life as a graphic designer slipped down, because of the focus you have to give to the discipline. It seemed like every time I tried to dedicate myself to one thing, I would find myself doing the other thing a couple years later.
I came to Montreal to do my post-doc, but I had trouble publishing, which became problematic in getting a career. I was still loving what I was doing, but not seeing a future in that. Once again, art came back into my life and at the same time I saw that science was becoming really hard to understand and scientists were not doing much to bridge the gap.
For a writer of children’s science books, an appointment to the Order of Canada is a singular honour. I cannot recall a children’s science book writer previous to Shar Levine being appointed as a Member of the Order of Canada. Known as ‘The Science Lady‘, Levine was appointed in 2016. Here’s more from her Wikipedia entry, Note: Links have been removed,
Shar Levine (born 1953) is an award-winning, best selling Canadian children’s author, and designer.
Shar has written over 70 books and book/kits, primarily on hands-on science for children. For her work in Science literacy and Science promotion, Shar has been appointed to the 2016 Order of Canada. In 2015, she was recognized by the University of Alberta and received their Alumni Honour Award. Levine, and her co-author, Leslie Johnstone, were co-recipients of the Eve Savory Award for Science Communication from the BC Innovation Council (2006) and their book, Backyard Science, was a finalist for the Subaru Award, (hands on activity) from the American Association for the Advancement of Science, Science Books and Films (2005). The Ultimate Guide to Your Microscope was a finalist-2008 American Association for the Advancement of Science/Subaru Science Books and Films Prize Hands -On Science/Activity Books.
The Order of Canada is how our country honours people who make extraordinary contributions to the nation.
Since its creation in 1967—Canada’s centennial year—more than 7 000 people from all sectors of society have been invested into the Order. The contributions of these trailblazers are varied, yet they have all enriched the lives of others and made a difference to this country. Their grit and passion inspire us, teach us and show us the way forward. They exemplify the Order’s motto: DESIDERANTES MELIOREM PATRIAM (“They desire a better country”).
Year of Science in British Columbia
In the Fall of 2010, the British Columbia provincial government announced a Year of Science (coinciding with the school year) . Originally, it was supposed to be a provincial government-wide initiative but the idea percolated through any number of processes and emerged as a year dedicated to science education for youth (according to the idea’s originator, Moira Stilwell who was then a Member of the Legislative Assembly [MLA]’ I spoke with her sometime in 2010 or 2011).
As the ‘year’ drew to a close, there was a finale ($1.1M in funding), which was featured here in a July 6, 2011 posting.
The larger portion of the money ($1M) was awarded to Science World while $100,000 ($0.1 M) was given to the Pacific Institute of Mathematical Sciences To my knowledge there have been no followup announcements about how the money was used.
Animation and mathematics
In Toronto, mathematician Dr. Karan Singh enjoyed a flurry of interest due to his association with animator Chris Landreth and their Academy Award (Oscar) Winning 2004 animated film, Ryan. They have continued to work together as members of the Dynamic Graphics Project (DGP) Lab at the University of Toronto. Theirs is not the only Oscar winning work to emerge from one or more of the members of the lab. Jos Stam, DGP graduate and adjunct professor won his third in 2019.
A graphic novel and medical promise
An academic at Simon Fraser University since 2015, Coleman Nye worked with three other women to produce a graphic novel about medical dilemmas in a genre described as’ ethno-fiction’.
Lissa: A Story about Medical Promise, Friendship, and Revolution (2017) by Sherine Hamdy and Coleman Nye, two anthropologists and Art by Sarula Bao and Caroline Brewer, two artists.
As young girls in Cairo, Anna and Layla strike up an unlikely friendship that crosses class, cultural, and religious divides. Years later, Anna learns that she may carry the hereditary cancer gene responsible for her mother’s death. Meanwhile, Layla’s family is faced with a difficult decision about kidney transplantation. Their friendship is put to the test when these medical crises reveal stark differences in their perspectives…until revolutionary unrest in Egypt changes their lives forever.
The first book in a new series [ethnoGRAPIC; a series of graphic novels from the University of Toronto Press], Lissa brings anthropological research to life in comic form, combining scholarly insights and accessible, visually-rich storytelling to foster greater understanding of global politics, inequalities, and solidarity.
I hope to write more about this graphic novel in a future posting.
I don’t know if this could be described as a movement yet but it’s certainly an interesting minor development. Two new media centres have hosted, in the last four years, art/sci projects and/or workshops. It’s unexpected given this definition from the Wikipedia entry for New Media (Note: Links have been removed),
New media are forms of media that are computational and rely on computers for redistribution. Some examples of new media are computer animations, computer games, human-computer interfaces, interactive computer installations, websites, and virtual worlds.
In Manitoba, the Video Pool Media Arts Centre hosted a February 2016 workshop Biology as a New Art Medium: Workshop with Marta De Menezes. De Menezes, an artist from Portugal, gave workshops and talks in both Winnipeg (Manitoba) and Toronto (Ontario). Here’s a description for the one in Winnipeg,
This workshop aims to explore the multiple possibilities of artistic approaches that can be developed in relation to Art and Microbiology in a DIY situation. A special emphasis will be placed on the development of collaborative art and microbiology projects where the artist has to learn some biological research skills in order to create the artwork. The course will consist of a series of intense experimental sessions that will give raise to discussions on the artistic, aesthetic and ethical issues raised by the art and the science involved. Handling these materials and organisms will provoke a reflection on the theoretical issues involved and the course will provide background information on the current diversity of artistic discourses centred on biological sciences, as well a forum for debate.
VIVO Media Arts Centre in Vancouver hosted the Invasive Systems in 2019. From the exhibition page,
Picture this – a world where AI invades human creativity, bacteria invade our brains, and invisible technological signals penetrate all natural environments. Where invasive species from plants to humans transform spaces where they don’t belong, technology infiltrates every aspect of our daily lives, and the waste of human inventions ravages our natural environments.
This weekend festival includes an art-science exhibition [emphasis mine], a hands-on workshop (Sat, separate registration required), and guided discussions and tours by the curator (Sat/Sun). It will showcase collaborative works by three artist/scientist pairs, and independent works by six artists. Opening reception will be on Friday, November 8 starting at 7pm; curator’s remarks and performance by Edzi’u at 7:30pm and 9pm.
New Westminster’s (British Columbia) New Media Gallery recently hosted an exhibition, ‘winds‘ from June 20 – September 29, 2019 that could be described as an art/sci exhibition,
Landscape and weather have long shared an intimate connection with the arts. Each of the works here is a landscape: captured, interpreted and presented through a range of technologies. The four artists in this exhibition have taken, as their material process, the movement of wind through physical space & time. They explore how our perception and understanding of landscape can be interpreted through technology.
These works have been created by what might be understood as a sort of scientific method or process that involves collecting data, acute observation, controlled experiments and the incorporation of measurements and technologies that control or collect motion, pressure, sound, pattern and the like. …
Council of Canadian Academies, Publishing, and Open Access
Established in 2005, the Council of Canadian Academies (CCA) (Wikipedia entry) is tasked by various departments and agencies to answer their queries about science issues that could affect the populace and/or the government. In 2014, the CCA published a report titled, Science Culture: Where Canada Stands. It was in response to the Canada Science and Technology Museums Corporation (now called Ingenium), Industry Canada, and Natural Resources Canada and their joint request that the CCA conduct an in-depth, independent assessment to investigate the state of Canada’s science culture.
I gave a pretty extensive analysis of the report, which I delivered in four parts: Part 1, Part 2 (a), Part 2 (b), and Part 3. In brief, the term ‘science culture’ seems to be specifically, i.e., it’s not used elsewhere in the world (that we know of), Canadian. We have lots to be proud of. I was a little disappointed by the lack of culture (arts) producers on the expert panel and, as usual, I bemoaned the fact that the international community included as reviewers, members of the panel, and as points for comparison were drawn from the usual suspects (US, UK, or somewhere in northern Europe).
Science publishing in Canada took a bit of a turn in 2010, when the country’s largest science publisher, NRC (National Research Council) Research Publisher was cut loose from the government and spun out into the private, *not-for-profit publisher*, Canadian Science Publishing (CSP). From the CSP Wikipedia entry,
Since 2010, Canadian Science Publishing has acquired five new journals:
Canadian Science Publishing offers researchers options to make their published papers freely available (open access) in their standard journals and in their open access journal, (from the CSP Wikipedia entry)
Arctic Science aims to provide a collaborative approach to Arctic research for a diverse group of users including government, policy makers, the general public, and researchers across all scientific fields
FACETS is Canada’s first open access multidisciplinary science journal, aiming to advance science by publishing research that the multi-faceted global community of research. FACETS is the official journal of the Royal Society of Canada’s Academy of Science.
Anthropocene Coasts aims to understand and predict the effects of human activity, including climate change, on coastal regions.
In addition, Canadian Science Publishing strives to make their content accessible through the CSP blog that includes plain language summaries of featured research. The open-access journal FACETS similarly publishes plain language summaries.
CSP announced (on Twitter) a new annual contest in 2016,
New CONTEST! Announcing Visualizing Science! Share your science images & win great prizes! Full details on the blog http://cdnsciencepub.com/blog/2016-csp-image-contest-visualizing-science.aspx1:45 PM · Sep 19, 2016·TweetDeck
The 2016 blog posting is no longer accessible. Oddly for a contest of this type, I can’t find an image archive for previous contests. Regardless, a 2020 competition has been announced for Summer 2020. There are some details on the VISUALIZING SCIENCE 2020 webpage but some are missing, e.g., no opening date, no deadline. They are encouraging you to sign up for notices.
Back to open access, in a January 22, 2016 posting I featured news about Montreal Neuro (Montreal Neurological Institute [MNI] in Québec, Canada) and its then new policy giving researchers world wide access to its research and made a pledge that it would not seek patents for its work.
Fish, Newfoundland & Labrador, and Prince Edward Island
AquAdvantage’s genetically modified salmon was approved for consumption in Canada according to my May 20, 2016 posting. The salmon are produced/farmed by a US company (AquaBounty) but the the work of genetically modifying Atlantic salmon with genetic material from the Chinook (a Pacific ocean salmon) was mostly undertaken at Memorial University in Newfoundland & Labrador.
The process by which work done in Newfoundland & Labrador becomes the property of a US company is one that’s well known here in Canada. The preliminary work and technology is developed here and then purchased by a US company, which files patents, markets, and profits from it. Interestingly, the fish farms for the AquAdvantage salmon are mostly (two out of three) located on Prince Edward Island.
Intriguingly, 4.5 tonnes of the modified fish were sold for consumption in Canada without consumers being informed (see my Sept. 13, 2017 posting, scroll down about 45% of the way).
It’s not all sunshine and roses where science culture in Canada is concerned. Incidents where Canadians are not informed let alone consulted about major changes in the food supply and other areas are not unusual. Too many times, scientists, politicians, and government policy experts want to spread news about science without any response from the recipients who are in effect viewed as a ‘tabula rasa’ or a blank page.
Tying it all up
This series has been my best attempt to document in some fashion or another the extraordinary range of science culture in Canada from roughly 2010-19. Thank you! This series represents a huge amount of work and effort to develop science culture in Canada and I am deeply thankful that people give so much to this effort.
I have inevitably missed people and organizations and events. For that I am very sorry. (There is an addendum to the series as it’s been hard to stop but I don’t expect to add anything or anyone more.)
I want to mention but can’t expand upon,the Pan-Canadian Artificial Intelligence Strategy, which was established in the 2017 federal budget (see a March 31, 2017 posting about the Vector Institute and Canada’s artificial intelligence sector).
Science Borealis, the Canadian science blog aggregator, owes its existence to Canadian Science Publishing for the support (programming and financial) needed to establish itself and, I believe, that support is still ongoing. I think thanks are also due to Jenny Ryan who was working for CSP and championed the initiative. Jenny now works for Canadian Blood Services. Interestingly, that agency added a new programme, a ‘Lay Science Writing Competition’ in 2018. It’s offered n partnership with two other groups, the Centre for Blood Research at the University of British Columbia and Science Borealis
While the Royal Astronomical Society of Canada does not fit into my time frame as it lists as its founding date December 1, 1868 (18 months after confederation), the organization did celebrate its 150th anniversary in 2018.
Vancouver’s Electric Company often produces theatrical experiences that cover science topics such as the one featured in my June 7, 2013 posting, You are very star—an immersive transmedia experience.
Let’s Talk Science (Wikipedia entry) has been heavily involved with offering STEM (science, technology, engineering, and mathematics) programming both as part of curricular and extra-curricular across Canada since 1993.
This organization predates confederation having been founded in 1849 by Sir Sandford Fleming and Kivas Tully in Toronto. for surveyors, civil engineers, and architects. It is the Royal Canadian Institute of Science (Wikipedia entry)_. With almost no interruption, they have been delivering a regular series of lectures on the University of Toronto campus since 1913.
The Perimeter Institute for Theoretical Physics is a more recent beast. In 1999 Mike Lazirides, founder of Research In Motion (now known as Blackberry Limited), acted as both founder and major benefactor for this institute in Waterloo, Ontario. They offer a substantive and imaginative outreach programmes such as Arts and Culture: “Event Horizons is a series of unique and extraordinary events that aim to stimulate and enthral. It is a showcase of innovative work of the highest international standard, an emotional, intellectual, and creative experience. And perhaps most importantly, it is a social space, where ideas collide and curious minds meet.”
While gene-editing hasn’t seemed to be top-of-mind for anyone other than those in the art/sci community that may change. My April 26, 2019 posting focused on what appears to be a campaign to reverse Canada’s criminal ban on human gene-editing of inheritable cells (germline). With less potential for controversy, there is a discussion about somatic gene therapies and engineered cell therapies. A report from the Council of Canadian is due in the Fall of 2020. (The therapies being discussed do not involve germline editing.)
I recently stumbled across ‘un balados’ (podcast), titled, 20%. Started in January 2019 by the magazine, Québec Science, the podcast is devoted to women in science and technology. 20%, the podcast’s name, is the statistic representing the number of women in those fields. “Dans les domaines de la science et de la technologie, les femmes ne forment que 20% de la main-d’oeuvre.” (from the podcast webpage) The podcast is a co-production between “Québec Science [founded in 1962] et l’Acfas [formerly, l’Association Canadienne-Française pour l’Avancement des Sciences, now, Association francophone pour le savoir], en collaboration avec la Commission canadienne pour l’UNESCO, L’Oréal Canada et la radio Choq.ca.” (also from the podcast webpage)
Does it mean anything?
There have been many developments since I started writing this series in late December 2019. In January 2020, Iran shot down one of its own planes. That error killed some 176 people , many of them (136 Canadians and students) bound for Canada. The number of people who were involved in the sciences, technology, and medicine was striking.
It was a shocking loss and will reverberate for quite some time. There is a memorial posting here (January 13, 2020), which includes links to another memorial posting and an essay.
As I write this we are dealing with a pandemic, COVID-19, which has us all practicing physical and social distancing. Congregations of large numbers are expressly forbidden. All of this is being done in a bid to lessen the passage of the virus, SARS-CoV-2 which causes COVID-19.
In the short term at least, it seems that much of what I’ve described in these five parts (and the addendum) will undergo significant changes or simply fade away.
As for the long term, with this last 10 years having hosted the most lively science culture scene I can ever recall, I’m hopeful that science culture in Canada will do more than survive but thrive.
*”for-profit publisher, Canadian Science Publishing (CSP)” corrected to “not-for-profit publisher, Canadian Science Publishing (CSP)” and this comment “Not bad for a for-profit business, eh?” removed on April 29, 2020 as per Twitter comments,
Hi Maryse, thank you for alerting us to your blog. To clarify, Canadian Science Publishing is a not-for-profit publisher. Thank you as well for sharing our image contest. We’ve updated the contest page to indicate that the contest opens July 2020!
Mentioned here twice (in a November 29, 2019 posting about the call for proposals and in a March 4, 2020 posting about the preliminary programme), the 2020 International Symposium on Electronic Arts has been postponed, from a March 23, 2020 announcement received via email,
POSTPONEMENT NOTICE – ISEA2020 New Dates: October 13 to 18, 2020
Montreal, March 23, 2020 — With the COVID-19 pandemic, the world is facing an extraordinary situation. Following the measures announced by the Government of Quebec and the Government of Canada, in a concerted decision with its partners and collaborators, Montreal Digital Spring (Printemps numérique) has decided to postpone ISEA2020: WHY SENTIENCE? We are looking forward to seeing you in Montreal, October 13 to 18 2020!
Our priorities are public health and high-quality programming, and we will work hard during the spring and summer to ensure that the ISEA community enjoys a memorable symposium! We thank you for your understanding.
Any purchases already made will be automatically transferred to the new dates. The new deadline for Early Bird registration, for presenters to upload camera-ready papers and to fill in the Zone Festival form is May 1st, 2020 at 11:59 pm (GMT-5).
The answers to most of your questions can be found in the FAQ. If you have a specific question, contact us at the following emails:
I first featured science slams in a July 17, 2013 posting when they popped up in the UK although I think they originated in Germany. As for Science Slam Canada, I think they started in 2016, (t least, that’s when they started their twitter feed).
Science Slam YVR at Fox It’s beginning to look a lot like … it’s time to have another Science Slam at the Fox!
For those of you who have never experienced the wonder of Science Slam, welcome! We are Vancouver’s most epic science showdown. Sit back, relax, and watch as our competitors battle to achieve science communication fame and glory.
What exactly is a science slam? Based on the format of a poetry slam, a science slam is a competition where speakers gather to share their science with you – the audience. Competitors have five minutes to present on any science topic without the use of a slideshow and are judged based on communication skills, audience impact and scientific content. Props and creative presentation styles are encouraged!
Whether you’re a researcher, student, educator, artist, or communicator, our stage is open to you. If you’ve got a science topic you’re researching, or just a topic you’re excited about, send in an application! If you’re not sure about an idea, just ask!
*Early Bird Tickets are $10, Regular are $12. [emphasis mine] Purchase them here: https://www.eventbrite.com/e/science-slam-at-fox-tickets-80868462749
Doors open at 7pm, event begins at 7:30pm. We’ll see you there!
Science Slam acknowledges that this event takes place on the traditional, ancestral, and unceded territory of the Squamish, Sto:lo, Musqueam, and Tsleil Waututh Nation. Many of our attendees, Science Slam included, are are guests of these territories and must act accordingly.
Science Slam is an inclusive event, as a result hate speech and abuse will not be tolerated. This includes anti-blackness, anti-indigenous, transphobia, homophobia, biphobia, islamophobia, xenophobia, fatphobia, ableism, transmisogyny, misogyny, femmephobia, cissexism, and anti-immigrant attitudes.
I went to the eventbrite website where you can purchase tickets and the prices reflect the first set in the announcement. Early bird tickets are sold out, which leaves you with General Admission at $12.
Collider Cafe in Vancouver on December 4, 2019
I think they were tired when they (CuriosityCollider.org) came up with the title for the upcoming Collider Cafe December 2019 event. Unfortunately, the description isn’t too exciting either. On the plus side, their recent Invasive Systems Collisions Festival was pretty interesting and one of the exhibits from that festival is being featured (artist: Laara Cerman; scientist: Scott Pownell)..
Here’s more about the upcoming Collider Cafe from their November 27, 2019 announcement (received via email),
Art. Science. Analogies.
Let analogies guide us through exploring the art and science in chemistry, nature, genetics, and technology.
Our #ColliderCafe is a space for artists, scientists, makers, and anyone interested in art+science to meet, discover, and connect. Are you curious? Join us at “Collider Cafe: Art. Science. Analosiges.” to explore how art and science intersect in the exploration of curiosity.
When: 8:00pm on Wednesday, December 4, 2019. Doors open at 7:30pm. Where: Pizzeria Barbarella. 654 E Broadway, Vancouver, BC (Google Map). Cost: $5-10 (sliding scale) cover at the door. Proceeds will be used to cover the cost of running this event, and to fund future Curiosity Collider events.
//Special thanks to Pizzeria Barbarella for hosting the upcoming Collider Cafe!//
Back to me, I’m still struggling with this hugely changed Word Press, which they claim is an ‘improvement’. In any case, for this second event, I decided that choosing a larger font size was superior to putting everything into a single block as I did for the Science Slam event. Please let me know if you have any opinions on the matter in the comments section.
Moving on, don’t expect Chris Dunnett’s presentation ‘Poetry of Technology’ to necessarily feature any poetry, if his website is any indication of his work. Also, I notice that Vance Williams is associated with 4D Labs at Simon Fraser University. At one time, 4D Labs was a ‘nanotechnology’ lab but at this time (November 29, 2019), it seems they are a revenue-producing group selling their materials expertise and access to their lab equipment to industry and other academic institutions. Still, Williams may feature some nanoscale work as part of his presentation.
A new software system developed by Brown University [US] researchers turns cell phones into augmented reality portals, enabling users to place virtual building blocks, furniture and other objects into real-world backdrops, and use their hands to manipulate those objects as if they were really there.
The developers hope the new system, called Portal-ble, could be a tool for artists, designers, game developers and others to experiment with augmented reality (AR). The team will present the work later this month at the ACM Symposium on User Interface Software and Technology (UIST 2019) in New Orleans. The source code for Andriod is freely available for download on the researchers’ website, and iPhone code will follow soon.
“AR is going to be a great new mode of interaction,” said Jeff Huang, an assistant professor of computer science at Brown who developed the system with his students. “We wanted to make something that made AR portable so that people could use anywhere without any bulky headsets. We also wanted people to be able to interact with the virtual world in a natural way using their hands.”
Huang said the idea for Portal-ble’s “hands-on” interaction grew out of some frustration with AR apps like Pokemon GO. AR apps use smartphones to place virtual objects (like Pokemon characters) into real-world scenes, but interacting with those objects requires users to swipe on the screen.
“Swiping just wasn’t a satisfying way of interacting,” Huang said. “In the real world, we interact with objects with our hands. We turn doorknobs, pick things up and throw things. So we thought manipulating virtual objects by hand would be much more powerful than swiping. That’s what’s different about Portal-ble.”
The platform makes use of a small infrared sensor mounted on the back of a phone. The sensor tracks the position of people’s hands in relation to virtual objects, enabling users to pick objects up, turn them, stack them or drop them. It also lets people use their hands to virtually “paint” onto real-world backdrops. As a demonstration, Huang and his students used the system to paint a virtual garden into a green space on Brown’s College Hill campus.
Huang says the main technical contribution of the work was developing the right accommodations and feedback tools to enable people to interact intuitively with virtual objects.
“It turns out that picking up a virtual object is really hard if you try to apply real-world physics,” Huang said. “People try to grab in the wrong place, or they put their fingers through the objects. So we had to observe how people tried to interact with these objects and then make our system able accommodate those tendencies.”
To do that, Huang enlisted students in a class he was teaching to come up with tasks they might want to do in the AR world — stacking a set of blocks, for example. The students then asked other people to try performing those tasks using Portal-ble, while recording what people were able to do and what they couldn’t. They could then adjust the system’s physics and user interface to make interactions more successful.
“It’s a little like what happens when people draw lines in Photoshop,” Huang said. “The lines people draw are never perfect, but the program can smooth them out and make them perfectly straight. Those were the kinds of accommodations we were trying to make with these virtual objects.”
The team also added sensory feedback — visual highlights on objects and phone vibrations — to make interactions easier. Huang said he was somewhat surprised that phone vibrations helped users to interact. Users feel the vibrations in the hand they’re using to hold the phone, not in the hand that’s actually grabbing for the virtual object. Still, Huang said, vibration feedback still helped users to more successfully interact with objects.
In follow-up studies, users reported that the accommodations and feedback used by the system made tasks significantly easier, less time-consuming and more satisfying.
Huang and his students plan to continue working with Portal-ble — expanding its object library, refining interactions and developing new activities. They also hope to streamline the system to make it run entirely on a phone. Currently the infrared sensor requires an infrared sensor and external compute stick for extra processing power.
Huang hopes people will download the freely available source code and try it for themselves. “We really just want to put this out there and see what people do with it,” he said. “The code is on our website for people to download, edit and build off of. It will be interesting to see what people do with it.
Co-authors on the research paper were Jing Qian, Jiaju Ma, Xiangyu Li, Benjamin Attal, Haoming Lai, James Tompkin and John Hughes. The work was supported by the National Science Foundation (IIS-1552663) and by a gift from Pixar.
This is the first time I’ve seen an augmented reality system that seems accessible, i.e., affordable. You can find out more on the Portal-ble ‘resource’ page where you’ll also find a link to the source code repository. The researchers, as noted in the news release, have an Android version available now with an iPhone version to be released in the future.
I’ve already written about October 2019 science and art/science events in Canada (see my Sept. 26, 2019 posting), but more event notices for Octoberhave come my way. These events are all art/science (or sciart as it’s sometimes called).
… on the future of life forms … a two-night (Oct./Nov.) discussion in Toronto, Canada
Here’s more from the ArtSci Salon’s October 3, 2019 announcement (received via email)
“…now they were perfecting a pigoon that could grow five or six kidneys at a time. Such a host animal could be reaped of its extra kidneys; then, rather than being destroyed, it could keep on living and grow more organs, much as a lobster could grow another claw to replace a missing one. That would be less wasteful, as it took a lot of food and care to grow a pigoon. A great deal of investment money had gone into OrganInc Farms…” (Margaret Atwood – Oryx & Crake 2003)
In Oryx and Crake Margaret Atwood describes a not-too-distant future where humans have perfected the art of fabricating and modifying a variety of creatures to improve and prolongue their own lives and wellbeing.
As Atwood has stated in various occasions, this is not science fiction.
It is in fact already happening. New forms of life appear not only as the product of lab fabrication or gene editing, but also as the result of toxic pollutants and climate change induced adaptation.
what to make of them?
how to cope with a world where extinction, adaptation and mutation risk to make traditional categories and taxonomies obsolete?
Join us to this two-parts series to discuss the ethics and implications of these transformations with artists, scientists and bioethicists.
Part 1 Thursday, October 17, 6:00-8:00 pm The Fields Institute for Research in Mathematical Sciences
Altered Inheritance: extinction, recreation or transformation? a dialogue and discussion on the implications of genome editing on humans and other organisms
with Francoise Baylis – Research Professor, Bioethicist, Dalhousie University
Karen Maxwell – Dept. of Biochemistry, Maxwell Lab, University of Toronto
emergent artists from OCADU [Ontario College of Art and Design University] and YorkU [York University, Toronto]
Part 2 Thursday, November 21, 6:00-8:00 pm The Fields Institute for Research in Mathematical Sciences
Classifying the new? why do we classify? what is it good for? what is the limit of taxonomy and classification in a transforming world?
with Richard Pell – Centre for PostNatural History, Pittsburgh, PA
Laurence Packer – Mellitologist, Professor of biology and environmental studies, York University
Stefan Herda – earth science artist
Cole Swanson – artist and educator (Art Foundation and Visual and Digital Arts, Humber college)
Anna Marie O’Brien – Frederickson, Rochman, and Sinton labs, University of Toronto
Françoise Baylis is University Research Professor at Dalhousie University. She is a member of the Order of Canada and the Order of Nova Scotia, as well as a fellow of the Royal Society of Canada and of the Canadian Academy of Health Sciences. Baylis was one of the organizers of, and a key participant in, the 2015 International Summit on Human Gene Editing. She is a member of the WHO expert advisory committee on Developing Global Standards for Governance and Oversight of Human Genome Editing. Her new book “Altered Inheritance. CRISPR and the Ethics of Human Genome Editing” is published by Harvard University Press
Karen Maxwell is a research professor in the dept of biochemistry at the university of toronto, where she runs the Maxwell Lab. Among other topics, the lab’s three branches “Anti-CRISPR”, “Phage morons” and “Anti-Phage defences” study the interplay of phages with their bacterial hosts, with a focus on phage mediated bacterial virulence mechanisms and inhibitors of anti-phage bacterial defenses.
Richard Pell works at the intersections of science, engineering, and culture. He has worked in a variety of electronic media from documentary video to robotics to bioart to museum exhibition. He is the founder and director of the Center for PostNatural History (CPNH), an organization dedicated to the collection and exposition of life-forms that have been intentionally and heritably altered through domestication, selective breeding, tissue culture or genetic engineering. The CPNH operates a permanent museum in Pittsburgh, Pennsylvania, and produces traveling exhibitions that have appeared in science and art museums throughout Europe and the United States, including being the subject of a major exhibition at the Wellcome Collection in London.
Laurence Packer is a mellitologist, ie a scholar whose main subject of study is wild bees. his research primarily involves the systematics of the bee subfamily Xeromelissinae – an obscure, but fascinating group of bees, restricted to the New World south of central Mexico. he has also expended considerable energy leading the global campaign to barcode the bees of the world. his work is concerned with promulgating the importance of bees: for genetic reasons, it seems that bees are more extinction prone than are almost all other organisms
Stefan Herda‘s practice explores our troubling relationship to the natural world through drawing, sculpture and video. Inspired by the earth sciences, Herda’s work navigates the space between truth and fiction. His material and process-based investigations fuse elements of authenticity, façade, the natural and the manufactured together. He received his BAH from the University of Guelph in 2010. His work in both sculpture and video has been included in exhibitions nationally and has been featured by CBC Arts and Daily VICE. Recently, Stefan has held solo shows at Patel Projects (Toronto) and Wil Kucey Gallery (Toronto), participated in group shows such as Cultivars: Possible Worlds at InterAccess (Toronto) and was featured as one of 12 artists in the Cabinet Project at the University of Toronto
Cole Swanson is an artist and educator based in Toronto, Canada. He has exhibited in solo and group exhibitions across Canada and throughout international venues in North America, South America, Europe, and Asia. At the heart of recent work is a cross-disciplinary exploration of materials and their sociocultural and biological histories. Embedded within art media and commonplace resources are complex relations between nature and culture, humans and other agents, consumers and the consumed. Swanson has engaged in a broad material practice using sound, installation, painting, and sculpture to explore interspecies relationships.
Anna Marie O’Brien is a post doc in the Frederickson, Rochman, and Sinton labs at University of Toronto, working on duckweeds, microbes, urban contaminants, and phenotypes.her PhD work was at Davis, with thesis advisors Dr. Jeffrey Ross-Ibarra and Dr. Sharon Strauss. she also collaborated closely with Dr. Ruairidh Sawers at LANGEBIO-CINVESTAV in Guanajuato, Mexico.
The first highlighted speaker, Françoise Baylis, has been mentioned here twice before, in a May 17, 2019 posting (scroll down to the ‘Global plea for moratorium on heritable genome editing’ subheading) and in an April 26, 2019 posting (scroll down to the ‘Finally’ subheading, the second paragraph). Both postings touch on the topic of CRISPR (clustered regularly interspaced short palindromic repeats) and germline editing (genetic editing that will affect all of your descendents).
Cartooney in New Westminster (near Vancouver, Canada) starting October 18, 2019
I like physics but I love cartoons Stephen Hawking
There you have it from one of the 20th/early 21st century’s most famous physicists. The quote is the opening line for the New Westminster (near Vancouver, Canada) New Media Gallery’s latest event webpage, Cartooney,
The impact of animated cartoons has been profound. In the early 20th century, we began exploiting the possibilities of the animated frame. The seven artists in this exhibition don’t create cartoons, they deconstruct those that already exist; from Looney Tunes, to The Simpsons to Charlie Brown. They exploit this potent material to reveal the inner and outer workings of our human world. The original cartoon is ever-present, haunting us with suggestive content.
The artists in this exhibition reframe our world. Here we are asked to consider the laws, systems and iconographies of the cartoon world while drawing parallels with our human world; physical laws, the laws of gravitation, matter + light, the physics of motion, and societal psychologies & behaviours. We are presented with fascinating catalogues and overlaying systems of symbolic language. The purposeful demolition of expectation in these works, mirrors the instabilities and dreams of modern life. They remind us that the pervasive medium of the cartoon can reflect and influence how we navigate the world. If there is a paradox here, it might be that dismantling a cartoon can throw open the doors of perception.
The New Westminster New Media Gallery’s next exhibition is exploring the impact of animated cartoons.
Cartooney opens at the gallery on Friday, Oct. 18 and runs until Dec. 8 , then again from Jan. 7 to Feb. 2 .
Artist Kevin McCoy, one-half of the duo of Jennifer and Kevin McCoy, will be on hand for an artist talk on opening night, Friday, Oct. 18. The talk will run from 6:30 to 7:30 p.m., with a reception and open exhibition from 7:30 to 9 p.m.
Laws of Motion in a Cartoon Landscape, by Andy Holden (U.K.):
In his two-channel audiovisual installation, 57 minutes long, Holden becomes a cartoon avatar, giving both a lecture on cartoons and a cartoon lecture, describing how our world is best now understood as a cartoon. The project incorporates Greek philosophy, Stephen Hawking, critical theory, physics, art, the financial crisis and Donald Trump, while adapting 10 laws of cartoon physics to create a theory of the world and a prophetic glimpse of the world we live in.
CB-MMXVIII (I’ve been thinking of giving sleeping lessons), by Patten (U.K.):
In this multi-screen audiovisual installation, the artist duo Patten subjects Charlie Brown to all the digital stresses, distortions and manipulations available in 2018, testing his plasticity.
“Sampled texts from philosophy, science and critical theory criss-cross the screens and are linked with scrolling images related to the natural world, DNA, systems, multiples; all serving to influence our reading of the cartoon character and the texts,” says the release. The ambient soundtrack is a dramatically slowed down Linus and Lucy theme.
You can find the New Westminster New Media Gallery on the third floor at the Anvil Centre, 777 Columbia St. See www.newmediagallery.ca for more details.
Collisions Festival: Invasive Systems in Vancouver, November 2019
Curiosity Collider, a Vancouver-based not-for-profit organization, will be hosting its inaugural art-science Collisions Festival: Invasive Systems at the VIVO Media Arts Centre from November 8 to 10, 2019. The festival features an art-science exhibition showcasing independent works and collaborative works by artist/scientist pairs, a hands-on DNA sonification workshop, an opening reception with performances, and guided discussions and tours.
Curated by Curiosity Collider’s Creative Director Char Hoyt, the theme of the festival focuses on the “invasive systems” that surround us – from technology and infections, to pollution and invasive species. “We want to create a space to explore the influence of the invasive aspects of our world on our inner and outer lives” said Char. “We will examine our observations from both scientific and artistic perspectives- are these influences beneficial, inevitable, or preventable?” Attendees can anticipate a deep dive into the delicate and complicated nature of how both living and inanimate things redefine our lives and environments – through visual art, multimedia installations, and interactive experiences.
“I am not a scientist and do not come from a family of scientists, but I have always appreciated knowing how things work, how things are connected and how things evolve – collaboration between art and science feel natural to me,” said Vancouver artist Dzee Lousie. “Both artists and scientists are curious, perform experiments and are driven by questions.” Dzee’s work Crossing, an interactive puzzle painting that examines how microbial colonies can impact our behaviours and processes in our body, is the result of a collaboration with UBC PhD candidate Linda Horianopoulos. “As scientists, we often want people to take notice of our work and engage with it. I think that art attracts people to do exactly that,” said Linda.
The sculptural work Invasion by Prince George artist Twyla Exner explores the remnants of technology. “My artworks propose hybrids of technological structures and living organisms. They take form as abandoned technologies that have sprouted with new life, clever artificialities that imitate nature, or biotechnological fixtures of the not-so-distant future,” Twyla shared. Like Dzee, she feels that artists and scientists share the sense of curiosity, experimentation, and creative problem solving. “Both art and science have the ability to tell stories and shape how people see and interpret the world around them.”
The festival is hosted in collaboration with the VIVO Media Arts Centre (2625 Kaslo Street, Vancouver, BC V5M 3G9). It will open on the evening of November 8th, with a reception and a live performance by local sound artist Edzi’u, during which her sculptural installation Moose are Life will be brought to life. On Saturday, artist Laara Cerman will co-host a DNA sonification workshop with scientist Scott Pownall. Their work Flora’s Song No. 1 in C Major – a hand-cranked music box that plays a tune created from the DNA of local invasive plants – will be on exhibit during the festival. The festival will also include tours by the curator at 3:30pm and guided discussions at 4pm on both Saturday and Sunday. Visit https://collisionsfestival2019.eventbrite.ca for festival tickets and http://bit.ly/collisionsfestival2019 for festival information.
Curiosity Collider and VIVO Media Arts Centre gratefully acknowledge the support of BC Arts Council, Canada Council for the Arts, City of Vancouver, Metro Vancouver Regional Cultural Project Grants Program, UBC Faculty of Science, and our printing sponsor Jukebox, for making Collisions Festival: Invasive Systems possible.
About Curiosity Collider Art-Science Foundation
Curiosity Collider Art-Science Foundation is a Vancouver based non-profit organization that is committed to providing opportunities for artists whose work expresses scientific concepts and scientists who collaborate with artists. We challenge the perception and experience of science in our culture, break down the walls between art and science, and engage our growing community to bringing life to the concepts that describe our world.
In this DNA sonification workshop, participants will learn the process of DNA barcoding of invasive plant species, and how to sonify DNA sequences with basic music theory and MIDI freeware. Participants will also get hands-on experience in amplying specific genetic regions in plants through polymerase chain reaction (PCR), a step necessary in preparing samples for DNA barcoding.
This workshop will be led by artist Laara Cerman and scientist Scott Pownall, whose art-science collaborative work “Flora’s Song No. 1 in C Major” will be on exhibit during Collisions Festival: Invasive Systems. Laara and Scott will also share their process of working together, and how decisions were made to arrive at their collaborative work of art and science.
We acknowledge that Collisions Festival and its events take place on the traditional, ancestral, unceded territories of the xwməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), Stó:lō and Səl̓ílwətaʔ/Selilwitulh (Tsleil- Waututh) Nations. We are grateful for the opportunity to live and work on this land.
I asked the Curiosity Collider folks (@CCollider on Twitter) if you needed to bring any equipment or have any knowledge of music. The answer was: no, you don’t need to bring anything (unless you want to) and you don’t need to know about music.
Uncorked at Science World at TELUS World of Science in Vancouver on November 14, 2019
This is not a cheap night out. An October 10, 2019 article by Lindsay William-Ross for the Daily Hive website gives you reasons to go anyway (Note: Links have been removed),
A new wine-themed event will have Vancouverites swirling with nerdy glee. Uncorked: A Celebration of the Science of Wine is an evening of sipping and learning that will bring together world-renown winemakers, chefs, and science experts for an unforgettable event.
Participating wineries are:
Mission Hill Family Estate CedarCreek Estate Winery CheckMate Artisanal Winery Martin’s Lane Winery Road 13 Vineyards
The wines will be paired with bites from Chef Patrick Gayler from Mission Hill’s Terrace Restaurant and Chef Neil Taylor from CedarCreek’s new Home Block Restaurant.
Programming for the evening includes seminars on the science of blending wine, the science of aging wine, the role of technology at modern vineyards, and the science of soil and terroir.
Proceeds from Uncorked will support Science World’s On the Road program, which last year brought live science performances to 41,500 students throughout B.C. who otherwise might not have had a chance to visit TELUS World of Science.
Tickets are $89 and can be purchased here. You may also want to reserve some money for the silent auction. Don’t forget, it’s November 14, 2019 from 7 pm to 10 pm at Science World in Vancouver. You can find directions and a map here.
For anyone who’s not familiar with the problem, digital art is disappearing or very difficult and/or expensive to access after the technology on which or with which it was created becomes obsolete. Fear not! Mathematicians are coming to the rescue in a joint programme between New York University (NYU) and the Solomon R. Guggenheim Museum.
Just as conservators have developed methods to protect traditional artworks, computer scientists have now created means to safeguard computer- or time-based art by following the same preservation principles.
Software- and computer-based works of art are fragile — not unlike their canvas counterparts — as their underlying technologies such as operating systems and programming languages change rapidly, placing these works at risk.
These include Shu Lea Cheang’s Brandon (1998-99), Mark Napier’s net.flag (2002), and John F. Simon Jr.’s Unfolding Object (2002), three online works recently conserved at the Solomon R. Guggenheim Museum, through a collaboration with New York University’s Courant Institute of Mathematical Sciences.
Fortunately, just as conservators have developed methods to protect traditional artworks, computer scientists, in collaboration with time-based media conservators, have created means to safeguard computer- or time-based art by following the same preservation principles.
“The principles of art conservation for traditional works of art can be applied to decision-making in conservation of software- and computer-based works of art with respect to programming language selection, programming techniques, documentation, and other aspects of software remediation during restoration,” explains Deena Engel, a professor of computer science at New York University’s Courant Institute of Mathematical Sciences.
Since 2014, she has been working with the Guggenheim Museum’s Conservation Department to analyze, document, and preserve computer-based artworks from the museum’s permanent collection. In 2016, the Guggenheim took more formal steps to ensure the stature of these works by establishing Conserving Computer-Based Art (CCBA), a research and treatment initiative aimed at preserving software and computer-based artworks held by the museum.
“As part of conserving contemporary art, conservators are faced with new challenges as artists use current technology as media for their artworks,” says Engel. “If you think of a word processing document that you wrote 10 years ago, can you still open it and read or print it? Software-based art can be very complex. Museums are tasked with conserving and exhibiting works of art in perpetuity. It is important that museums and collectors learn to care for these vulnerable and important works in contemporary art so that future generations can enjoy them.”
Under this initiative, a team led by Engel and Joanna Phillips, former senior conservator of time-based media at the Guggenheim Museum, and including conservation fellow Jonathan Farbowitz and Lena Stringari, deputy director and chief conservator at the Guggenheim Museum, explore and implement both technical and theoretical approaches to the treatment and restoration of software-based art.
In doing so, they not only strive to maintain the functionality and appeal of the original works, but also follow the ethical principles that guide conservation of traditional artwork, such as sculptures and paintings. Specifically, Engel and Phillips adhere to the American Institute for Conservation of Historic and Artistic Works’ Code of Ethics, Guidelines for Practice, and Commentaries, applying these standards to artistic creations that rely on software as a medium.
“For example, if we migrate a work of software-based art from an obsolete programming environment to a current one, our selection and programming decisions in the new programming language and environment are informed in part by evaluating the artistic goals of the medium first used,” explains Engel. “We strive to maintain respect for the artist’s coding style and approach in our restoration.”
So far, Phillips and Engel have completed two restorations of on-line artworks at the museum: Cheang’s Brandon (restored in 2016-2017) and Simon’s Unfolding Object (restored in 2018).
Commissioned by the Guggenheim in 1998, Brandon was the first of three web artworks acquired by the museum. Many features of the work had begun to fail within the fast-evolving technological landscape of the Internet: specific pages were no longer accessible, text and image animations no longer displayed properly, and internal and external links were broken. Through changes implemented by CCBA, Brandon fully resumes its programmed, functional, and aesthetic behaviors. The newly restored artwork can again be accessed at http://brandon.guggenheim.org.
Unfolding Object enables visitors from across the globe to create their own individual artwork online by unfolding the pages of a virtual “object”—a two-dimensional rectangular form—click by click, creating a new, multifaceted shape. Users may also see traces left by others who have previously unfolded the same facets, represented by lines or hash marks. The colors of the object and the background change depending on the time of day, so that two simultaneous users in different time zones are looking at different colors. But because the Java technology used to develop this early Internet artwork is now obsolete, the work was no longer supported by contemporary web browsers and is not easily accessible online.
About the CCBA
A longtime pioneer in the field of contemporary art conservation, and one of the few institutions in the United States with dedicated staff and lab facilities for the conservation of time-based media art, the Guggenheim established the Conserving Computer-Based Art initiative in 2016. The first program dedicated to this subject at the museum, this multiyear project was created to research and develop better practices for the acquisition, preservation, maintenance, and display of computer-based art. By addressing the challenges of preserving digital artworks, including hardware failure, rapid obsolescence of operating systems, and artists’ custom software, CCBA is tasked with the conservation of 22 computer-based artworks in the Guggenheim collection to ensure long-term storage and access to the public. The CCBA initiative is an opportunity for the Guggenheim to facilitate cross-institutional collaboration towards best-practice development, and CCBA integrates the museum’s ongoing work with the faculty and students of the Department of Computer Science at NYU’s Courant Institute for Mathematical Sciences.
Conserving Computer-Based Art is supported by the Carl & Marilynn Thoma Art Foundation, the New York State Council on the Arts with the support of Governor Andrew Cuomo and the New York State Legislature, Christie’s, and Josh Elkes.
About the Solomon R. Guggenheim Foundation
The Solomon R. Guggenheim Foundation was established in 1937 and is dedicated to promoting the understanding and appreciation of modern and contemporary art through exhibitions, education programs, research initiatives, and publications. The Guggenheim international constellation of museums includes the Solomon R. Guggenheim Museum, New York; the Peggy Guggenheim Collection, Venice; the Guggenheim Museum Bilbao; and the future Guggenheim Abu Dhabi. In 2019, the Frank Lloyd Wright-designed Solomon R. Guggenheim Museum celebrates 60 years as an architectural icon and “temple of spirit” where radical art and architecture meet. To learn more about the museum and the Guggenheim’s activities around the world, visit guggenheim.org.
About the Courant Institute of Mathematical Sciences
New York University’s Courant Institute of Mathematical Sciences is a leading center for research and education in mathematics and computer science. The Institute has contributed to domestic and international science and engineering by promoting an integrated view of mathematics and computation. Faculty and students are engaged in a broad range of research activities, which include many areas of mathematics and computer science as well as the application of these disciplines to problems in the biological, physical, and economic sciences. The Courant Institute has played a central role in the development of applied mathematics, analysis, and computer science, and its faculty has received numerous national and international awards in recognition of their extraordinary research accomplishments. For more information, visit http://www.cims.nyu.edu/.
Have fun exploring these relatively newly available art works.