Category Archives: New Media

Toronto’s ArtSci Salon hosts October 16, 2023 and October 27, 2023 events and the Fourth Annual Small File Media Festival in Vancouver (Canada) Oct. 20 – 21, 2023

An October 5, 2023 announcement (received via email) from Toronto’s ArtSci Salon lists two events coming up in October 2023,

These two Events are part of the international Leonardo LASER series
LASER Toronto is hosted by Nina Czegledy and Roberta Buiani

The Anthropocene Cookbook on October 16, 2023

[downloaded from: https://artscisalon.com/coms4208/]

From the Toronto ArtSci Salon October 5, 2023 announcement,

Oct 16 [2023], 3:30 PM [ET] 
The Anthropocene cookbook

with authors 
Zane Cerpina & Stahl Stenslie
Cerpina and Stenslie are the authors of
The Anthropocene Cookbook. How to survive in the age of catastrophes 

Join us to welcome Cerpina and Stenslie as they introduce us to their
book and discuss the future cuisine of humanity. To sustain the
soon-to-be 9 billion global population we cannot count on Mother
Earth’s resources anymore. The project explores innovative and
speculative ideas about new foods in the field of arts, design, science
& technology, rethinking eating traditions and food taboos, and
proposing new recipes for survival in times of ecological catastrophes.

To match the topic of their talk, attendees will be presented with
“anthropocene snacks” and will be encouraged to discuss food
alternatives and new networks of solidarity to fight food deserts,
waste, and unsustainable consumption.

This is a Hybrid event: our guests will join us virtually on zoom.
Join us in person at Glendon Campus, rm YH190 (the studio next to the
Glendon Theatre) for a more intimate community experience and some
anthropocene snacks. If you wish to join us on Zoom, please

register here

This event is part of a series on Emergent Practices in Communication,
featuring explorations on interspecies communication and digital
networks; land-based justice and collective care. The full program can be found here

This initiative is supported by York University’s Teaching Commons Academic Innovation Fund

Zane Cerpina is a multicultural and interdisciplinary female author,
curator, artist, and designer working with the complexity of
socio-political and environmental issues in contemporary society and in
the age of the Anthropocene. Cerpina earned her master’s degree in
design from AHO – The Oslo School of Architecture and Design and a
bachelor’s degree in Art and Technology from Aalborg University. She
resides in Oslo and is a project manager/curator at TEKS (Trondheim
Electronic Arts Centre). She is also a co-founder and editor of EE:
Experimental Emerging Art Journal. From 2015 to 2019, Cerpina was a
creative manager and editor at PNEK (Production Network for Electronic
Art, Norway).

Stahl Stenslie works as an artist, curator and researcher specializing
in experimental media art and interaction experiences. His aesthetic
focus is on art and artistic expressions that challenge ordinary ways of
perceiving the world. Through his practice he asks the questions we tend
to avoid – or where the answers lie in the shadows of existence.
Keywords of his practice are somaesthetics, unstable media,
transgression and numinousness. The technological focus in his works is
on the art of the recently possible – such as i) panhaptic
communication on Smartphones, ii) somatic and immersive soundspaces, and
iii) design of functional and lethal artguns, 3D printed in low-cost
plastic material.He has a PhD on Touch and Technologies from The School
of Architecture and Design, Oslo, Norway. Currently he heads the R&D
department at Arts for Young Audiences Norway.

If you’re interested in the book, there’s the anthropocenecookbook.com, which has more about the book and purchase information,

The Anthropocene Cookbook is by far the most comprehensive collection of ideas about future food from the perspective of art, design, and science. It is a thought-provoking book about art, food, and eating in the Anthropocene –The Age of Man– and the age of catastrophes.

Published by The MIT Press [MIT = Massachusetts Institute of Technology]
| mitpress.mit.edu

Supported by TEKS
Trondheim Electronic Arts Centre
| www.teks.no

*Date changed* Streaming Carbon Footprint on October 27, 2023

Keep scrolling down to Date & location changed for Streaming Carbon Footprint subhead.

From the Toronto ArtSci Salon October 5, 2023 announcement,

Oct 27, [2023] 5:00-7:00 PM  [ET]
Streaming Carbon Footprint

with 
Laura U. Marks
and
David Rokeby

Room 230
The Fields Institute for Research in Mathematical Sciences
222 College Street, Toronto

We are thrilled to announce this dialogue between media Theorist Laura U. Marks and Media Artist David Rokeby. Together, they will discuss a well known elephant in the room of media and digital technologies: their carbon footprint. As social media and streaming media usage increases exponentially, what can be done to mitigate their impact? are there alternatives?

This is a live event: our guests will join us in person.

if you wish to join us on Zoom instead, a link will be circulated on our website and on social media a few days before the event. The event will be recorded

Laura U. Marks works on media art and philosophy with an intercultural focus, and on small-footprint media. She programs experimental media for venues around the world. As Grant Strate University Professor, she teaches in the School for the Contemporary Arts at Simon Fraser University in Vancouver, Canada. Her upcoming book The Fold: From Your Body to the Cosmos will be published I March 2024 by Duke University Press. 

David Rokeby is an installation artist based in Toronto, Canada. He has been creating and exhibiting since 1982. For the first part of his career he focussed on interactive pieces that directly engage the human body, or that involve artificial perception systems. In the last decade, his practice has expanded to included video, kinetic and static sculpture. His work has been performed / exhibited in shows across Canada, the United States, Europe and Asia.

Awards include the first BAFTA (British Academy of Film and Television Arts) award for Interactive Art in 2000, a 2002 Governor General’s award in Visual and Media Arts and the Prix Ars Electronica Golden Nica for Interactive Art 2002. He was awarded the first Petro-Canada Award for Media Arts in 1988, the Prix Ars Electronica Award of Distinction for Interactive Art (Austria) in 1991 and 1997.

I haven’t been able to dig up any information about registration but it will be added here should I stumble across any in the next few weeks. I did, however, find more information about Marks’s work and a festival in Vancouver (Canada).

Fourth Annual Small File Media Festival (October 20 -21, 2023) and the Streaming Carbon Footprint

First, let’s flip back in time to a July 27, 2021 Simon Fraser University (SFU) news release (also published as a July 27, 2021 news item on phys.org) by Tessa Perkins Deneault,

When was the last time you watched a DVD? If you’re like most people, your DVD collection has been gathering dust as you stream movies and TV from a variety of on-demand services. But have you ever considered the impact of streaming video on the environment?

School for the Contemporary Arts professor Laura Marks and engineering professor Stephen Makonin, with engineering student Alejandro Rodriguez-Silva and media scholar Radek Przedpełski, worked together for over a year to investigate the carbon footprint of streaming media supported by a grant from the Social Sciences and Humanities Research Council of Canada.

“Stephen and Alejandro were there to give us a reality check and to increase our engineering literacy, and Radek and I brought the critical reading to it,” says Marks. “It was really a beautiful meeting of critical media studies and engineering.”

After combing through studies on Information and Communication Technologies (ICT) and making their own calculations, they confirmed that streaming media (including video on demand, YouTube, video embedded in social media and websites, video conferences, video calls and games) is responsible for more than one per cent of greenhouse gas emissions worldwide. And this number is only projected to rise as video conferencing and streaming proliferate.

“One per cent doesn’t sound like a lot, but it’s significant if you think that the airline industry is estimated to be 1.9 per cent,” says Marks. “ICT’s carbon footprint is growing fast, and I’m concerned that because we’re all turning our energy to other obvious carbon polluters, like fossil fuels, cars, the airline industry, people are not going to pay attention to this silent, invisible carbon polluter.”

One thing that Marks found surprising during their research is how politicized this topic is.

Their full report includes a section detailing the International Energy Association’s attack on French think tank The Shift Project after they published a report on streaming media’s carbon footprint in 2019. They found that some ICT engineers state that the carbon footprint of streaming is not a concern because data centres and networks are very efficient, while others say the fast-rising footprint is a serious problem that needs to be addressed. Their report includes comparisons of the divergent figures in engineering studies in order to get a better understanding of the scope of this problem.

The No. 1 thing Marks and Makonin recommend to reduce streaming’s carbon footprint is to ensure that our electricity comes from renewable sources. At an individual level, they offer a list of recommendations to reduce energy consumption and demand for new ICT infrastructure including: stream less, watch physical media including DVDs, decrease video resolution, use audio-only mode when possible, and keep your devices longer—since production of devices is very carbon-intensive.    

Promoting small files and low resolution, Marks founded the Small File Media Festival [link leads to 2023 programme], which will present its second annual program [2021] of 5-megabyte films Aug. 10 – 20. As the organizers say, movies don’t have to be big to be binge-worthy.

Learn more about Marks’ research and the Small File Media Festival: https://www.sfu.ca/sca/projects—activities/streaming-carbon-footprint.html

And now for 2023, here’s a video promoting the upcoming fourth annual festival,

The Streaming Carbon Footprint webpage on the SFU website includes information about the final report and the latest Small File Media Festival. Although I found the Small File Media Festival website also included a link for purchasing tickets,

The Small File Media Festival returns for its fourth iteration! We are delighted to partner with The Cinematheque to present over sixty jewel-like works from across the globe. These movies are small in file size, but huge in impact: by embracing the aesthetics of compression and low resolution (glitchiness, noise, pixelation), they lay the groundwork for a new experimental film movement in the digital age. This year, six lovingly curated programs traverse brooding pixelated landscapes, textural paradises, and crystalline infinities.

TICKETS AND FESTIVAL INFO

Join us Friday, October 20 [2023] for the opening-night program followed by a drinks reception in the lobby and a dance party in the cinema, featuring music by Vancouver electronic artist SAN. We’ll announce the winner of the coveted Small-File Golden Mini Bear during Saturday’s [October 21, 2023] award ceremony! As always, the festival will stream online at small​file​.ca after the live events.

We’re most grateful to our future-forward friends at the Social Sciences and Humanities Research Council of Canada, Canada Council for the Arts, and SFU Contemporary Arts. Thanks to VIVO Media Arts, Cairo Video Festival, and The Hmm for generous distribution and exhibition awards, and to UKRAïNATV, a partner in small-file activism.

Cosmically healthy, community-building, and punk AF, small-file ecomedia will heal the world, one pixel at a time.

TICKETS

There we have it. And then, we didn’t

*Date & location change* for Streaming Carbon Footprint event

From an October 27, 2023 ArtSci Salon notice,

Nov 7, [2023] 5:00-7:00 PM 
Streaming Carbon Footprint

with 
Laura U. Marks
and
David Rokeby
 

Tuesday, November 7 [2023]
5:00-7:00 pm
The BMO Lab
15 King’s College Circle, room H-12
Toronto, Ontario M5S 3H7

Good luck to the organizers. It must have been nervewracking to change the date so late in the game.

Insilico Medicine (clinical stage end-to-end AI drug discovery company) has a documentary/hackathon competition: Docuthon: submit by August 31, 2023

This July 11, 2023 Insilico Medicine news release on EurekAlert announces a judge for their Docuthon contest along with some contest details,

Taryn Southern, a storyteller, filmmaker and speaker covering emerging technology who created an award-winning virtual reality (VR) series, as well as AI music and a sci-fi documentary, has joined the judging panel of Insilico Medicine’s Docuthon competition. 

Southern has been a sharp observer of the influence and rise of technology. She first gained public notice at age 17 as a semi-finalist on American Idol and later became a YouTube sensation, garnering more than 1 billion views. Soon after, she began actively pursuing her creative interests in emerging technologies and the possibilities of artificial intelligence (AI) and VR to improve human life and potential. 

Clinical stage end-to-end AI drug discovery company Insilico Medicine (“Insilico”) launched the Docuthon (documentary hackathon) competition to invite participants from around the world to tell the story of AI drug discovery, using footage captured over the Company’s nearly decade-long journey. The competition provides a way for participants to share the achievements of generative AI in advancing new medicines through the story of Insilico’s lead drug for the rare lung disease idiopathic pulmonary fibrosis, which was discovered and designed by generative AI and has now entered Phase II clinical trials with patients. 

Southern says that as a young breast cancer survivor she is personally motivated to support AI drug discovery. 

“I can speak as someone with experience who has been diagnosed with a life-threatening disease, in my case stage 3 cancer,” Southern says. “When you’re in that situation you are looking for any possibility of hope. As we are just now beginning to see, AI-enabled drug discovery will rapidly shift the realm of possibility for these patients.” 

Since her breakout YouTube success in 2007, Southern has gone on to produce digital content and advise companies such as AirBNB, Conde Naste, Marriott, and Ford. She also released the world’s first pop album composed with AI, created an award-winning animated VR series for Google, made a video clone of herself, and directed and produced a documentary about the future of brain-computer interfaces called I AM HUMAN which premiered at the Tribeca Film Festival in 2019.

Southern is also a three-time Streamy Award nominee, an AT&T Film Award Winner, one of the Top 20 Women in VR (VRScout), and was featured as part of Ford’s national “She’s Got Drive” campaign. She sits on the board of the National Academy of Medicine’s Longevity Challenge, which aims to award breakthroughs in longevity science, and invests in emerging tech companies like Cue, Oura, Vessel, Aspiration, and others.

Docuthon categories include best feature, best short, best curated, and most creative with prize amounts ranging from $4,000 to $8,000. Interested participants are invited to register. Submissions are due Aug. 31, 2023. [emphasis mine]

Southern says she’ll be looking for Docuthon submissions that connect on a human level. 

“With storytelling about technology, it’s important to not forget the human piece,” she says,“really focusing on the impact this will have on humanity and the people who are creating the technology and their personal stories.” 

“We’re thrilled to have Taryn join us as a Docuthon judge,” says Alex Zhavoronkov, PhD, founder and CEO of Insilico Medicine. “She brings creative vision to all of her projects and really understands how to tell compelling stories around emerging technologies.”

About Insilico Medicine

Insilico Medicine, a clinical stage end-to-end artificial intelligence (AI)-driven drug discovery [AIDD] company, is connecting biology, chemistry, and clinical trials analysis using next-generation AI systems. The company has developed AI platforms that utilize deep generative models, reinforcement learning, transformers, and other modern machine learning techniques for novel target discovery and the generation of novel molecular structures with desired properties. Insilico Medicine is developing breakthrough solutions to discover and develop innovative drugs for cancer, fibrosis, immunity, central nervous system diseases, infectious diseases, autoimmune diseases, and aging-related diseases. www.insilico.com 

There’s a bit more information on Docuthon’s Eventbrite registration page, Note: A link has been removed,

With an extraordinary design and tremendous calculation speed, artificial intelligence has become an inevitable trend in many areas of drug discovery. It helps identify biological targets, design small molecules for potential cure, and save a ton of research time.

AIDD is good news to the entire human society, but the society has not learnt much about this new technology. When did AI enable the first pipeline? What happened when it failed? How did scientists persist along the way?

Inspired by the movie AlphaGo, we believe the AIDD world deserves its own seminal film. Through the DOCUTHON, we seek to bring together documentary filmmakers and enthusiasts with those who believe in the potential of AI and care about human wellbeing.

Insilico Medicine will share a massive collection of footage showing every step of AI-powered drug discovery, participants are also welcome to use original contents including graphics and animations. A group of judges from both the science and film industries will decide the best edited films based on accuracy, creativity, etc.

This is an excellent opportunity to build your scientific storytelling portfolio AND win a big prize. And all the documentaries might be aired on our official websites and national video platforms. For more details, please visit insilico.com/docuthon or email us at event@insilico.ai

Insilico’s ‘splash’ page features four categories (scroll down about 40% of the way), the judging criteria and more details about submission requirements,

Best Feature

🎬 Best long-form entry
⏱ 16-60 min
💵 $6K award

Best Short

🎬 Best short-form entry
⏱ 3-15 min
💵 $4K award

Best CURATED

🎬 Best edited storyline among all entries
💵 $5K award

Most Creative

🎬 Most creative format or plot among all entries
💵 $5K award

JUDGING CRITERIA

Comprehensive narration of AIDD [artificial intelligence (AI)-driven drug discovery] and development of Insilico Medicine
Accurate referral and explanation of scientific facts
Creative and interesting approach that holds public attention

You may want to take a look at the Docuthon Competition Agreement (PDF). Not a lawyer—but it looks like you’re signing away almost all of your rights.

There isn’t a list of past winners although Insilico seems to have run the contest at least once before, from the YouTube page featuring the company’s introductory Docuthon video (https://www.youtube.com/watch?v=5LmmXEVyqh4), Note: A link has been removed,

704 views Dec 13, 2022

Artificial intelligence-powered drug discovery company Insilico Medicine announces a first-of-its-kind documentary film hackathon called Docuthon to encourage creative scientific exploration. Participants from around the world are invited to use footage provided by the Company to tell the story of Insilico Medicine and of advances in AI-powered drug discovery, an industry now at a tipping point. Films can be submitted as a documentary short or a documentary feature and cash prizes of up to $8,000 USD will be awarded for Best Feature, Best Short, Best Curated, and Most Creative. Submissions will be judged based on their success at telling the story of AI drug development and of Insilico Medicine, on their scientific accuracy, and on the level of creativity and ability to hold the viewer’s interest. Registration for the Docuthon is open through March 1, 2023. Submissions are due in April 2023, and winners will be announced in May 2023. Additional details can be found at: https://insilico.com/docuthon.

I’m not sure if you have to register for this latest version of the contest as the Eventbrite registration indicates a submission date only so you may want to contact the organizers.

Good luck and don’t forget the August 31, 2023 deadline!

Smart fabric from University of Waterloo (Canada) responds to temperature and electricity

This textile from the University of Waterloo is intriguing,

Caption: An electric current is applied to an engineered smart fabric consisting of plastic and steel fibres. Credit: University of Waterloo

An April 24, 2023 news item on phys.org introduces this new material,

A new smart material developed by researchers at the University of Waterloo is activated by both heat and electricity, making it the first ever to respond to two different stimuli.

The unique design paves the way for a wide variety of potential applications, including clothing that warms up while you walk from the car to the office in winter and vehicle bumpers that return to their original shape after a collision.

An April 24, 2023 University of Waterloo news release (also on EurekAlert), which originated the news item, provides more detail, Note: A link has been removed,

Inexpensively made with polymer nano-composite fibres from recycled plastic, the programmable fabric can change its colour and shape when stimuli are applied.

“As a wearable material alone, it has almost infinite potential in AI, robotics and virtual reality games and experiences,” said Dr. Milad Kamkar, a chemical engineering professor at Waterloo. “Imagine feeling warmth or a physical trigger eliciting a more in-depth adventure in the virtual world.”

The novel fabric design is a product of the happy union of soft and hard materials, featuring a combination of highly engineered polymer composites and stainless steel in a woven structure. 

Researchers created a device similar to a traditional loom to weave the smart fabric. The resulting process is extremely versatile, enabling design freedom and macro-scale control of the fabric’s properties.

The fabric can also be activated by a lower voltage of electricity than previous systems, making it more energy-efficient and cost-effective. In addition, lower voltage allows integration into smaller, more portable devices, making it suitable for use in biomedical devices and environment sensors.

“The idea of these intelligent materials was first bred and born from biomimicry science,” said Kamkar, director of the Multi-scale Materials Design (MMD) Centre at Waterloo.

“Through the ability to sense and react to environmental stimuli such as temperature, this is proof of concept that our new material can interact with the environment to monitor ecosystems without damaging them.”

The next step for researchers is to improve the fabric’s shape-memory performance for applications in the field of robotics. The aim is to construct a robot that can effectively carry and transfer weight to complete tasks.

Here’s a link to and a citation for the paper,

Multi-Stimuli Dually-Responsive Intelligent Woven Structures with Local Programmability for Biomimetic Applications by Runxin Xu, Guanzheng Wu, Mengmeng Jiang, Shaojie Cao, Mahyar Panahi-Sarmad, Milad Kamkar, Xueliang Xiao. Nano-Micro Small DOI: https://doi.org/10.1002/smll.202207900 First published: 19 February 2023

This paper is open access.

Final Call For Papers for IEEE MetroXRAINE 2023 Special Session on “eXtended Reality as a gateway to the Metaverse: Practices, Theories, Technologies and Applications” extended to April 7, 2023

I received an April 5, 2023 announcement for the 2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023) via email. Understandably given that it’s an Institute of Electrical and Electronics Engineers (IEEE) conference, they’re looking for submissions focused on developing the technology,

Last days to submit your contribution to our Special Session on “eXtended Reality as a gateway to the Metaverse: Practices, Theories, Technologies and Applications” – IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023) – October 25-27, 2023 – Milan – https://metroxraine.org/special-session-17.

I want to remind you that the deadline of April 7 [2023] [extended to April 14, 2023 as per April 11, 2023 notice received via email] is for the submission of a 1-2 page Abstract or a Graphical Abstract to show the idea you are proposing.
You will have time to finalise your work by the deadline of May 15 [2023].

Please see the CfP below for details and forward it to colleagues who might be interested in contributing to this special session.

I’m looking forward to meeting you, virtually or in your presence, at IEEE MetroXRAINE 2023.

Best regards,
Giuseppe Caggianese

Research Scientist
National Research Council (CNR) [Italy]
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy

Here’s are specific for the Special Session’s Call for Papers (from the April 5, 2023 email announcement),

Call for Papers – Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS” https://metroxraine.org/special-session-17

2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023) https://metroxraine.org/

October 25-27, 2023 – Milan, Italy.

SPECIAL SESSION DESCRIPTION
————————-
The fast development of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) solutions over the last few years are transforming how people interact, work, and communicate. The eXtended Reality (XR) term encloses all those immersive technologies that can shift the boundaries between digital and physical worlds to realize the metaverse. According to tech companies and venture capitalists, the metaverse will be a super-platform that convenes sub-platforms: social media, online video games, and ease-of-life apps, all accessible through the same digital space and sharing the same digital economy. Inside the metaverse, virtual worlds will allow avatars to carry out all human endeavours, including creation, display, entertainment, social, and trading. Thus, the metaverse will evolve how users interact with brands, intellectual properties, health services, cultural heritage, and each other things on the Internet. A user could join friends to play a multiplayer game, watch a movie via a streaming service and then attend a university course precisely the same as in the real world.
The metaverse development will require new software architecture that will enable decentralized and collaborative virtual worlds. These self-organized virtual worlds will be permanent and will require maintenance operations. In addition, it will be necessary to design an efficient data management system and prevent privacy violations. Finally, the convergence of physical reality, virtually enhanced, and an always-on virtual space highlighted the need to rethink the actual paradigms for visualization, interaction, and sharing of digital information, moving toward more natural, intuitive, dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the metaverse can transform certain application domains such us: (i) healthcare, in which the metaverse solutions can, for instance, improve the communication between patients and physicians; (ii) cultural heritage, with potentially more effective solutions for tourism guidance, site maintenance, and heritage object conservation; and (iii) industry, where to enable data-driven decision making, smart maintenance, and overall asset optimisation.

More information can be found here: https://metroxraine.org/special-session-17

TOPICS

The topics of interest include, but are not limited to, the following:

  • Hardware/Software Architectures for metaverse
  • Decentralized and Collaborative Architectures for metaverse
  • Interoperability for metaverse
  • Tools to help creators to build the metaverse0
  • Operations and Maintenance in metaverse
  • Data security and privacy mechanisms for metaverse
  • Cryptocurrency, token, NFT Solutions for metaverse
  • Fraud-Detection in metaverse
  • Cyber Security for metaverse
  • Data Analytics to Identify Malicious Behaviors in metaverse
  • Blockchain/AI technologies in metaverse
  • Emerging Technologies and Applications for metaverse
  • New models to evaluate the impact of the metaverse
  • Interactive Data Exploration and Presentation in metaverse
  • Human-Computer Interaction for metaverse
  • Human factors issues related to metaverse
  • Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds

IMPORTANT DATES

Abstract Submission Deadline: April 7, 2023 (extended) NOTE: 1-2 pages abstract or a graphical abstract
Final Paper Submission Deadline: May 15, 2023 (extended)
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023

SUBMISSION AND DECISIONS
————————
Authors should prepare an Abstract (1 – 2 pages) that clearly indicates the originality of the contribution and the relevance of the work. The Abstract should include the title of the paper, names and affiliations of the authors, an abstract, keywords, an introduction describing the nature of the problem, a description of the contribution, the results achieved and their applicability.

As an alternative to the traditional abstract, it is possible to submit a Graphical Abstract. For further information, please see here: https://metroxraine.org/initial-author-instructions.

When the first review process has been completed, authors receive a notification of either acceptance or rejection of the submission. If the abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract except for the number of pages: the full paper has a required minimum length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of accepted full papers must submit the final paper version according to the deadline, register for the workshop, and attend to present their papers. The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on quality, originality and relevance. Accepted papers will be submitted for inclusion into IEEE Xplore Digital Library.

Submissions must be written in English and prepared according to the IEEE Conference Proceedings template. LaTeX and Word templates and an Overleaf sample project can be found at: https://metroxraine.org/initial-author-instructions.

The papers must be submitted in PDF format electronically via EDAS online submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow the submission instructions for regular sessions, but remind to specify the special session to which the paper is directed.

The special session organizers and other external reviewers will review all submissions.

More information can be found here: https://metroxraine.org/initial-author-instructions

CONFERENCE PROCEEDINGS
———————————–
All contributions will be peer-reviewed, and acceptance will be based on quality, originality, and relevance. Accepted papers will be submitted for inclusion into IEEE Xplore Digital Library.

Extended versions of presented papers are eligible for post-publication; more information will be provided soon.

ORGANIZERS
————-
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese@cnr.it

Ugo Erra
University of Basilicata
ugo.erra@unibas.it

Luigi Gallo
National Research Council of Italy
luigi.gallo@cnr.it

Good luck!

Ars Scientia talks at the University of British Columbia (UBC) in February, March, and April 2023

The University of British Columbia (UBC; Vancouver, Canada) partnership between its Stewart Blusson Quantum Matter Institute (Blusson QMI), its Morris & Helen Belkin Art Gallery (the Belkin), and its Department of Physics and Astronomy (UBC PHAS) is known as Ars Scientia. (See my September 6, 2021 posting for more; scroll down to the Ars Scientia subhead.)

It’s been a while since I’ve seen any notices about Ars Scientia events but the Belkin Gallery announced three in a February 15, 2023 notice (received via email),

Ars Scientia Artist Talks

Room 311, Brimacombe Building, 2355 East Mall, UBC

Join us for a series of artist talks hosted at UBC’s Stewart Blusson Quantum Matter Institute (Blusson QMI). Our current cohort of Ars Scientia artists-in-residence have formed collaborative partnerships with scientists and engineers while embedded at Blusson QMI.

Tuesday, February 21 [2023] at 2 pm

JG Mair

Tuesday, March 28 [2023] at 1 pm

Scott Billings

Tuesday, April 2 [2023] at 2 pm

Timothy Taylor

IMAGE (ABOVE): AN ARS SCIENTIA COLLABORATION BETWEEN VISUAL ARTIST JG MAIR AND PHYSICIST ALANNAH HALLAS AT BLUSSON QMI; THE TWO WORKED TOGETHER IN HALLAS’S LAB TO TURN “INSIGHTFUL FAILURES” OF HIGH-ENTROPY OXIDES (A TYPE OF QUANTUM MATERIAL) INTO AN ARTIST’S MEDIUM – PAINT. PHOTO: RACHEL TOPHAM PHOTOGRAPHY.

I have found more details about the upcoming talk here on the Belkin Gallery’s Artist Talks: JG Mair, Scott Billings and Timothy Taylor events page,

Artist Talk with JG Mair, Tuesday, 21 February [2023] at 2 pm

Please join visual and media artist JG Mair for a discussion about his art practice and experiences as a collaborative participant in the Ars Scientia residency. As part of his talk, Mair will present one of his major works, Chroma Chamber, a web-based new media art installation that investigates human expectations of vision and machine algorithms by programmatically collating real-time Google image results to surround the viewer with the distilled colour of the words they speak. Visit Blusson QMI for more details. [Note 1: On the Blusson QMI page, the talk is titled: Algorithmic allegories by JG Mair; Note 2: You’ll find a map showing the Brimacombe building location.]

I wasn’t able to find out more about the other talks but I did get more information about the three artists, Belkin Gallery’s Artist Talks: JG Mair, Scott Billings and Timothy Taylor events page.

JG Mair is a Vancouver-based multidisciplinary artist and media designer specializing in mixed media, web and audio. He has a BFA from the University of Victoria and a BEd from the University of British Columbia. Mair has been working in the areas of both traditional and digital contemporary art and as a sound designer for various game studios developing titles for publishers including Apple, Electronic Arts, Microsoft and Netflix. Mair has had exhibitions and residencies in Canada, USA, South Korea and Japan.

Scott Billings is a visual artist, industrial designer and engineer based in Vancouver. His sculptures and video installations have been described as existing somewhere between cinema and automata. Centering on issues of animality, mobility and spectatorship, Billings’s work examines the mimetic relationship between the physical apparatus and the virtual motion it delivers. In what ways does the apparatus itself reveal both the mechanisms of causality and its own dormant animal quality? Billings addresses this question under the pursuit of the technological conundrum and a preoccupation with precise geometry and logic. Billings holds an MFA from the University of British Columbia, a BFA from Emily Carr University and a BASc in Mechanical Engineering from the University of Waterloo. He teaches at UBC and Emily Carr as a sessional instructor. Billings is represented by Wil Aballe Art Projects.

Timothy Taylor is an Associate Professor and Graduate Advisor at the School of Creative Writing. He is also a bestselling and award-winning author of eight book-length works of fiction and nonfiction, a prolific journalist, and creative nonfiction writer. In addition to his writing and teaching at UBC, Taylor travels widely, having in recent years spent time on assignment in China, Tibet, Japan, Dubai, Brazil, the Canadian arctic and other places. He lives in Point Grey Vancouver with his wife, his son, and a pair of Brittany Spaniels named Keaton and Murphy.

Hopefully, the talk is a little more accessible than its description.

Augmented reality and the future of paper books

I’ve started to think that paper books will be on an ‘endangered species’ list in the not too distant future. Now, it seems researchers at the University of Surrey (UK) may have staved off that scenario according to an August 3, 2022 news item on ScienceDaily,

Augmented reality might allow printed books to make a comeback against the e-book trend, according to researchers from the University of Surrey.

An August 3, 2022 University of Surrey press release (also on EurekAlert), which originated the news item, describes the idea and the research in more detail,

Surrey has introduced the third generation (3G) version of its Next Generation Paper (NGP) project, allowing the reader to consume information on the printed paper and screen side by side.  

Dr Radu Sporea, Senior lecturer at the Advanced Technology Institute (ATI), comments: 

“The way we consume literature has changed over time with so many more options than just paper books. Multiple electronic solutions currently exist, including e-readers and smart devices, but no hybrid solution which is sustainable on a commercial scale.  

“Augmented books, or a-books, can be the future of many book genres, from travel and tourism to education. This technology exists to assist the reader in a deeper understanding of the written topic and get more through digital means without ruining the experience of reading a paper book.” 

Power efficiency and pre-printed conductive paper are some of the new features which allow Surrey’s augmented books to now be manufactured on a semi-industrial scale. With no wiring visible to the reader, Surrey’s augmented reality books allow users to trigger digital content with a simple gesture (such as a swipe of a finger or turn of a page), which will then be displayed on a nearby device.  

George Bairaktaris, Postgraduate researcher at the University of Surrey and part of the Next Generation Paper project team, said: 

“The original research was carried out to enrich travel experiences by creating augmented travel guides. This upgraded 3G model allows for the possibility of using augmented books for different areas such as education. In addition, the new model disturbs the reader less by automatically recognising the open page and triggering the multimedia content.” 

“What started as an augmented book project, evolved further into scalable user interfaces. The techniques and knowledge from the project led us into exploring organic materials and printing techniques to fabricate scalable sensors for interfaces beyond the a-book”.

…  

Caption: Next Generation Paper book example Credit: Courtesy of Advanced Technology Institute at the University of Surrey

Here’s a link to and a citation for the paper,

Augmented Books: Hybrid Electronics Bring Paper to Life by Georgios Bairaktaris, Brice Le Borgne, Vikram Turkani, Emily Corrigan-Kavanagh, David M. Frohlich, Radu A. Sporea. IEEE Pervasive Computing (early access) PrePrints pp. 1-8, DOI: 10.1109/MPRV.2022.3181440 Published: July 12, 2022

This paper is behind a paywall.